well almost....
bought a model off TurboSquid (yeah i know, should have known better etc etc) getting some very strange behaviour! there are lots of triangles (thanks 3DSMax!) but many of them are showing as open edges normally running a weld boundary edges with a suitable falloff fixes all but the most stubborn problems like this, but with this model it has NO EFFECT! i am having to go round and use the move/weld tool manually on every face! and on some of them it takes 3 or 4 goes to get them to merge i had a good look at the geometry, pulling apart faces/vertices, export as vanilla OBJ and re-import etc... there are no double faces, *most* of the normals are facing the same way.... weird... never seen anything like it surely once it's been through the wringer of softimage--->OBJ--->softimage any user data etc is gone, we're down to base polys? anyway, just needed to vent, back to my manual welding job.... a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 [email protected] <blocked::blocked::blocked::mailto:[email protected]> www.fluid-pictures.com <blocked::blocked::blocked::http://www.fluid-pictures.com/> Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71

