well almost....

 

bought a model off TurboSquid (yeah i know, should have known better etc
etc)

 

getting some very strange behaviour!  there are lots of triangles (thanks
3DSMax!) but many of them are showing as open edges

 

normally running a weld boundary edges with a suitable falloff fixes all but
the most stubborn problems like this, but with this

model it has NO EFFECT!  i am having to go round and use the move/weld tool
manually on every face! and on some of them it takes 3 or 4 goes to get them
to merge

 

i had a good look at the geometry, pulling apart faces/vertices, export as
vanilla OBJ and re-import etc... there are no double faces, *most* of the
normals are facing 

the same way.... weird... never seen anything like it

 

 

surely once it's been through the wringer of softimage--->OBJ--->softimage
any user data etc is gone, we're down to base polys?

 

anyway, just needed to vent, back to my manual welding job....

 

a

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


[email protected]
<blocked::blocked::blocked::mailto:[email protected]> 

www.fluid-pictures.com
<blocked::blocked::blocked::http://www.fluid-pictures.com/>  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

Reply via email to