Thanks, guys!! I guess I'll have a look into the tools sdk shortly...
A "Perspective Tool" to tweak a Camera's perspective without "zooming" would also be nice.

Am 05.12.2012 02:08, schrieb Vincent Ullmann:
Am 04.12.2012 10:16, schrieb Eugen Sares:
Hi,
I'd have good use for a tool to place highlights/reflections.
Select a light (or any other scene object), click/move cursor over any surface, and the light gets placed on the reflected ray of the camera -> surface point ray.
3ds max has such a tool since forever.
For Softimage, I could only find an old script by Guy Rabiller. Did I miss something?

Should be possible to implement this nicely with the Tools SDK, I guess.
Anyone?

Thanks!
Eugen

So here is the script + comound i made some time ago.
It's made for Arnold Quad and Disc-Lights... but you could easely modify the script.

DemoVideo: https://vimeo.com/54903257
Password: "XSI_MailingList"

Compound and Script: http://www.loqy.de/_XSI/Public_Tools/121205_ICE_Light.zip

HowTo:
- Sellect some Components on your Mesh (Points, Polygons, Edges) for initial placing
- Go to Get/Prmitive/Light/Add_ICE_*_Light
- Move the Light-Intrest around to see results.

Tipps:
- View throug your Camera (Not User)
- Use Polygon-Snapping

Known Bugs:
- Dont work if your Geo is under a Model-Node
- Lots of other improvable things...

PS: Sorry again for the horrible VideoRecordingQuality. As mentioned on Vimeo... i planed to rerecord this, but somehow forgot about it.... :)

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