Am 04.12.2012 10:16, schrieb Eugen Sares:
Hi,
I'd have good use for a tool to place highlights/reflections.
Select a light (or any other scene object), click/move cursor over any
surface, and the light gets placed on the reflected ray of the camera
-> surface point ray.
3ds max has such a tool since forever.
For Softimage, I could only find an old script by Guy Rabiller. Did I
miss something?
Should be possible to implement this nicely with the Tools SDK, I guess.
Anyone?
Thanks!
Eugen
So here is the script + comound i made some time ago.
It's made for Arnold Quad and Disc-Lights... but you could easely modify
the script.
DemoVideo: https://vimeo.com/54903257
Password: "XSI_MailingList"
Compound and Script:
http://www.loqy.de/_XSI/Public_Tools/121205_ICE_Light.zip
HowTo:
- Sellect some Components on your Mesh (Points, Polygons, Edges) for
initial placing
- Go to Get/Prmitive/Light/Add_ICE_*_Light
- Move the Light-Intrest around to see results.
Tipps:
- View throug your Camera (Not User)
- Use Polygon-Snapping
Known Bugs:
- Dont work if your Geo is under a Model-Node
- Lots of other improvable things...
PS: Sorry again for the horrible VideoRecordingQuality. As mentioned on
Vimeo... i planed to rerecord this, but somehow forgot about it.... :)