Tomorrow when the world doesn't end, the Mayas will be revealed for what
they are. A bunch of unreliable, old-fashioned unstable pricks who
can.t even predict the end of the world.
If the world ends, this discussion is moot.
Either way, we win
G
On 2012/12/20 09:02 AM, Szabolcs Matefy wrote:
I'm pretty sure that everyone is tired of such a talk, but I'm sure by
tomorrow at 10 a.m (Moscow time) Softimage, Max and Maya (and Earth)
will be cancelled :D
Seriously, please Autodesk, port Artisan and some UV Editor features
from Maya into Softimage, and cancel Maya. Port the viewport from Max,
and cancel Max. And everyone is happy :D
*From:*[email protected]
[mailto:[email protected]] *On Behalf Of
*Raffaele Fragapane
*Sent:* Thursday, December 20, 2012 5:55 AM
*To:* [email protected]
*Subject:* Re: Rumors
Nah, wasn't even remotely implying you would be making BS up. It was
an actual question, possibly poorly worded if it came across otherwise
though.
Thanks for answering it, it must be a sector of the market, users or
geography wise, I simply don't know or interact with at all, as I had
never heard of a case like the one you seem to bump into frequently
enough.
I'd still be willing to put money on it not being that common though,
not so much that it'd directly help or damage Soft if it went one way
or another.
Hype and counterhype and the damage to Soft's reputation for ICE's
power and unicity becoming non-unique would be more of a worry IMO,
and hype/momentum have already been proven to be a huge, if not main,
component of adoption drive.
On Thu, Dec 20, 2012 at 3:24 PM, Matt Lind <[email protected]
<mailto:[email protected]>> wrote:
As you may remember I owned and operated a Softimage training center
in Chicago. I still get calls from former clients and colleagues who
work in post-production creating special effects for commercials and
corporate video. They are primarily Maya users but need to do stuff
that Maya isn't always well suited to handle. Since Softimage is part
of their Maya purchase, they install it and use ICE for particle and
other FX stuff, but that's about it. For all the rest of their work
they stick with Maya because it's familiar to them. If Maya were to
get an ICE equivalent, they probably wouldn't use Softimage anymore.
Old habits are hard to break and many people don't like learning any
more than necessary to get the job done.
I'm not making up BS if that's the angle you're taking.
Matt
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf Of
*Raffaele Fragapane
*Sent:* Wednesday, December 19, 2012 8:12 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Rumors
Sorry for the reduced quote, but how many of those do you actually
know or hear about?
I can count exactly zero. I have yet to hear about ANYBODY using Soft
just for ICE and going back and forth, unless they already had
licenses and reason to have it around.
Those who would use Soft solely for ICE, coming from Maya, are
already, or will in the future when coming to that scenario, use
Houdni instead.
On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind <[email protected]
<mailto:[email protected]>> wrote:
I should add -- the fear is once the Maya equivalent of ICE goes live,
many current Maya users now using ICE will likely revert back to
Maya's built
--
Our users will know fear and cower before our software! Ship it! Ship
it and let them flee like the dogs they are!
No virus found in this message.
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