Tomorrow when the world doesn't end, the Mayas will be revealed for what they are. A bunch of unreliable, old-fashioned unstable pricks who can.t even predict the end of the world.
If the world ends, this discussion is moot.
Either way, we win
G
On 2012/12/20 09:02 AM, Szabolcs Matefy wrote:

I'm pretty sure that everyone is tired of such a talk, but I'm sure by tomorrow at 10 a.m (Moscow time) Softimage, Max and Maya (and Earth) will be cancelled :D

Seriously, please Autodesk, port Artisan and some UV Editor features from Maya into Softimage, and cancel Maya. Port the viewport from Max, and cancel Max. And everyone is happy :D

*From:*[email protected] [mailto:[email protected]] *On Behalf Of *Raffaele Fragapane
*Sent:* Thursday, December 20, 2012 5:55 AM
*To:* [email protected]
*Subject:* Re: Rumors

Nah, wasn't even remotely implying you would be making BS up. It was an actual question, possibly poorly worded if it came across otherwise though.

Thanks for answering it, it must be a sector of the market, users or geography wise, I simply don't know or interact with at all, as I had never heard of a case like the one you seem to bump into frequently enough.

I'd still be willing to put money on it not being that common though, not so much that it'd directly help or damage Soft if it went one way or another. Hype and counterhype and the damage to Soft's reputation for ICE's power and unicity becoming non-unique would be more of a worry IMO, and hype/momentum have already been proven to be a huge, if not main, component of adoption drive.

On Thu, Dec 20, 2012 at 3:24 PM, Matt Lind <[email protected] <mailto:[email protected]>> wrote:

As you may remember I owned and operated a Softimage training center in Chicago. I still get calls from former clients and colleagues who work in post-production creating special effects for commercials and corporate video. They are primarily Maya users but need to do stuff that Maya isn't always well suited to handle. Since Softimage is part of their Maya purchase, they install it and use ICE for particle and other FX stuff, but that's about it. For all the rest of their work they stick with Maya because it's familiar to them. If Maya were to get an ICE equivalent, they probably wouldn't use Softimage anymore. Old habits are hard to break and many people don't like learning any more than necessary to get the job done.

I'm not making up BS if that's the angle you're taking.

Matt

*From:*[email protected] <mailto:[email protected]> [mailto:[email protected] <mailto:[email protected]>] *On Behalf Of *Raffaele Fragapane
*Sent:* Wednesday, December 19, 2012 8:12 PM


*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Rumors

Sorry for the reduced quote, but how many of those do you actually know or hear about?


I can count exactly zero. I have yet to hear about ANYBODY using Soft just for ICE and going back and forth, unless they already had licenses and reason to have it around.

Those who would use Soft solely for ICE, coming from Maya, are already, or will in the future when coming to that scenario, use Houdni instead.

On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind <[email protected] <mailto:[email protected]>> wrote:

I should add -- the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya's built




--
Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

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