ICE nodes in Maya will just help make their transition to Softimage that much easier. :P
Daniel VFXM On Sat, Dec 22, 2012 at 11:25 AM, Gene Crucean <[email protected] > wrote: > Don't support that shitty clown bus of a subsidy. Once you do, you're part > of that machine and well... > > > On Fri, Dec 21, 2012 at 11:09 PM, Tim Leydecker <[email protected]> wrote: > >> Montréal. Softimage home territory. >> >> Yes, that´s very nice. >> >> I had suggested Vancouver because of the amount of job postings listed >> during the last few months but should have included Toronto and Montréal. >> >> Let´s just say that Canada has a lot to offer and the sheer amount of >> studios, shops and boutiques implies both a market and career >> opportunities >> for further development, instead of just another project for a few >> weeks/months. >> >> Perspectives you will not find so easily in Germany :-) >> >> Personally, I like the idea of growing fond of people and your things, it >> would >> be nice if Softimage would stick around. >> >> Cheers, >> >> tim >> >> >> >> >> On 20.12.2012 16:33, Marc-Andre Carbonneau wrote: >> >>> Montreal is a bilingual city. You can work in English without a problem >>> but if you really want to get the full cultural experience then I’m sure >>> you’ll want to learn a few words! >>> >>> About the snow… you know the globe has been warming up quite a bit…but >>> still who am I kidding. 20cm tomorrow! D’OH! >>> >>> *From:*softimage-bounces@**listproc.autodesk.com<[email protected]>[mailto: >>> softimage-bounces@**listproc.autodesk.com<[email protected]>] >>> *On Behalf Of *Szabolcs Matefy >>> *Sent:* 20 décembre 2012 10:24 >>> *To:* [email protected].**com<[email protected]> >>> *Subject:* RE: Rumors >>> >>> >>> I heard about 2m of snow sometimes…And what about the language, I don’t >>> speak French (yet) >>> >>> *From:*softimage-bounces@**listproc.autodesk.com<[email protected]>[mailto: >>> softimage-bounces@**listproc.autodesk.com<[email protected]>] >>> *On Behalf Of *Alan Fregtman >>> *Sent:* Thursday, December 20, 2012 4:13 PM >>> *To:* XSI Mailing List >>> *Subject:* Re: Rumors >>> >>> >>> Not to sound sexist, but I must say the ladies here in Montreal are >>> quite lovely, too. One more reason to move here. ;) >>> >>> On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle <[email protected]<mailto: >>> [email protected]>**> wrote: >>> >>> There is also smoked meat and poutine. These are important factors to >>> consider. They were the main reason I moved here, but I stayed for the >>> winters. >>> >>> On 20 December 2012 08:29, Marc-Andre Carbonneau <marc-andre.carbonneau@ >>> **ubisoft.com <[email protected]> <mailto: >>> marc-andre.carbonneau@**ubisoft.com <[email protected]>>> >>> wrote: >>> >>> Guys, don't forget Montreal. Hometown of Softimage. >>> Nearly half the studios here are Softimage. Hybride, Shed, Oblique, >>> Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... >>> So if you ever want to move somewhere and keep using Softimage, consider >>> Montreal! >>> >>> Besides, more and more European studios open their door here now. >>> They're not all Softimage but they might have to switch if they want talent. >>> I'm thinking Mikkros Image, Framestore and some others... >>> >>> Plus, Montreal is one of the cheapest place to live in Canada. >>> Sales pitch over. (You're welcome Tourisme Quebec! ;)) >>> >>> MAC >>> >>> >>> -----Original Message----- >>> From: >>> softimage-bounces@listproc.**autodesk.com<[email protected]><mailto: >>> softimage-bounces@**listproc.autodesk.com<[email protected]>> >>> [mailto:softimage-bounces@**listproc.autodesk.com<[email protected]> >>> <mailto:softimage-bounces@**listproc.autodesk.com<[email protected]>>] >>> On Behalf Of Tim Leydecker >>> Sent: 20 décembre 2012 06:42 >>> To: [email protected].**com >>> <[email protected]><mailto: >>> softimage@listproc.**autodesk.com <[email protected]>> >>> Subject: Re: Rumors >>> >>> Hey Sandy, >>> >>> from what I´ve seen in your posts on this list, I would imagine you´d >>> pick up Maya pretty quickly and would bring long-standing production >>> experience to a project which is >>> something that is actually getting rarer nowadays. >>> >>> >>> I must admit that it is becoming more difficult to make HR or Producers >>> understand. >>> >>> (depending on if it´s VFX or commercials job, different people press the >>> hire button) >>> >>> >>> But, neither Maya nor Max are difficult to use and a two week run-up (at >>> home,selfpaced?) would sure make you feel you use it comfortably enough to >>> solve technical issues in a project. >>> >>> Everything else you can´t controll, deadlines and expectations clash >>> against each other more and more. >>> It seems there´s less and less preparation or thinking through with >>> generation iphone, getting everything now. >>> That is in no way related to your personal skillset but a price a great >>> many seasoned artists have to pay currently. The guys you have to talk to >>> check their bullet points but >>> don´t understand the content any more... >>> >>> >>> If you want to get a nice, well funded, high quality output place to >>> work, check out Scanline VFX Vancouver. >>> >>> A couple of my friends and collegues went there and are very, very happy >>> at work and in Vancouver in general. >>> >>> It´s expensive to live there and have an occasional round of beers but >>> you have around 30 companies there that give you any flavour, ranging from >>> fire and forget to hire and fire >>> and actually valuing their artists as more than an asset. >>> >>> I´d go there now if I would have already managed to stop smoking :-) >>> >>> >>> Cheers, >>> >>> >>> tim >>> >>> >>> >>> On 20.12.2012 09 <tel:20.12.2012%2009>:44, Sandy Sutherland wrote: >>> >>>> All jobs - VFX/Animation/etc.... pretty much all of the big players who >>>> used to list any high end 3d software and cross-train - pretty much all >>>> asking for experienced Maya now. >>>> >>>> S. >>>> >>>> __ >>>> Sandy Sutherland >>>> <mailto:sandy.sutherland@**triggerfish.co.za<[email protected]><mailto: >>>> sandy.sutherland@**triggerfish.co.za<[email protected]>>> >>>> | Technical Supervisor >>>> >>>> <http://triggerfish.co.za/en> >>>> <http://www.facebook.com/**triggerfishanimation<http://www.facebook.com/triggerfishanimation> >>>> > >>>> <http://www.twitter.com/**triggerfishza<http://www.twitter.com/triggerfishza> >>>> > >>>> >>>> ------------------------------**------------------------------** >>>> ---------- >>>> ------------------------------**------------------------------** >>>> ---------- >>>> ------------------------------**---------- >>>> *From:*softimage-bounces@**listproc.autodesk.com<[email protected]><mailto: >>>> softimage-bounces@**listproc.autodesk.com<[email protected]> >>>> > >>>> [softimage-bounces@listproc.**autodesk.com<[email protected]><mailto: >>>> softimage-bounces@**listproc.autodesk.com<[email protected]>>] >>>> on behalf of Eugen Sares >>>> [[email protected] <mailto:[email protected]>] >>>> >>>> *Sent:* 20 December 2012 10:36 >>>> *To:*softimage@listproc.**autodesk.com<[email protected]><mailto: >>>> softimage@listproc.**autodesk.com <[email protected]>> >>>> >>>> *Subject:* Re: Rumors >>>> >>>> 99% of what listings, VFX jobs? That's Maya country for sure, but there >>>> are more fields of application than that in 3d - games, visualization, >>>> motion graphics... >>>> Everbody wants to do VFX... loud, fancy, cool... the most rewarding >>>> playground for the ego... >>>> Softimage probably shouldn't try too hard to shine just there, because >>>> that's only building up more and more pressure and competition with Maya. >>>> Why not go for a more widespread clientele, as a general purpose 3d >>>> application? Loose market share here, gain it there... >>>> It's a good thing not to filter opportunities at hand too much... >>>> >>>> >>>> Am 2012-12-20 08:07, schrieb Sandy Sutherland: >>>> >>>>> OK my take on this - whatever AD is doing is pretty pointless >>>>> worrying about or complaining about, it only winds you up - so all I >>>>> want to add is this - >>>>> >>>>> I have found that it is very difficult to find work as a Softimage >>>>> veteran now, pretty much 99% of listings are for Maya users, and >>>>> unlike the older days when they would cross-train, they are looking for >>>>> veteran Maya users, obviously to try and weed out the hordes of Maya >>>>> wannabees - one of the drawbacks of Maya being so popular and accessible. >>>>> Anyway - even if they are not going to do any of the 'rumoured' >>>>> actions, AD's marketing direction is possibly drying up the >>>>> opportunities for us older experienced softies. This in itself is the >>>>> biggest worry for me, even if Softimage carries on as it is now, to get >>>>> work opportunities, it has come to the stage where one has to consider >>>>> jumping into something else! >>>>> >>>>> my feeble 0.02c >>>>> >>>>> S. >>>>> >>>>> __ >>>>> Sandy Sutherland >>>>> <mailto:sandy.sutherland@**triggerfish.co.za<[email protected]><mailto: >>>>> sandy.sutherland@**triggerfish.co.za<[email protected]>>> >>>>> | Technical Supervisor >>>>> <http://triggerfish.co.za/en> >>>>> <http://www.facebook.com/**triggerfishanimation<http://www.facebook.com/triggerfishanimation> >>>>> > >>>>> >>>>> >>>> >>> > > > -- > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX > Developer / Filmmaker / Photographer > ** *Freelance for hire* ** > www.genecrucean.com > > ~~ Please use my website's contact form on www.genecrucean.com for any > personal emails. Thanks. I may not get them at this address. ~~ >

