There're bunch of particles in my scene being instantiated into fish, those fish are polymesh objects deforming by skelectons envelops. Everything works perfect until rendering. The XSI render process continuing takes up memory, each frame it takes more 10~20 MB, and finally my computer runs out of memory. To fix this I've to restart XSI to free the occupied memory. Is this a memory leak bug?
- ICE Instance Memory Leak? Antonieo
- Re: ICE Instance Memory Leak? Vladimir Jankijevic
- Re: ICE Instance Memory Leak? Alok Gandhi
- Re:Re: ICE Instance Memory Leak? Antonieo
- Re: ICE Instance Memory Leak? Stephen Davidson
- Re:Re: ICE Instance Memory Leak? Antonieo
- Re: Re: ICE Instance Memory Leak? Ciaran Moloney
- Re: ICE Instance Memory Leak? Chris Chia
- RE: ICE Instance Memory Leak? Chris Chia
- Re:RE: ICE Instance Memory Leak? Antonieo
- Re: ICE Instance Memory Leak? wavo