If you mean eliminate one of the bones...no.
Chains are seen as an entity.
You can click enter on the bone and set the bone display to none.
Also, you can 'break a chain at bone' to break the IK at a certain bone.


Manny Papamanos
Autodesk 3D Graphics Specialist : Softimage | MotionBuilder | Mudbox


From: [email protected] 
[mailto:[email protected]] On Behalf Of Eugen Sares
Sent: Monday, January 21, 2013 12:05 PM
To: [email protected]
Subject: Re: Rigging resources

Am 21.01.2013 17:51, schrieb Miquel Campos:

2013/1/21 Alan Fregtman 
<[email protected]<mailto:[email protected]>>
You can't add more bones to an existing bonechain, or remove bones, without 
having to recreate it completely. (Annoying, I know.) You can always chain some 
chains together of course.

You can add bones ...... Skeleton menu >> Add Bone to Chain ;)

Btw... is it possible to delete bones out of a chain as well?





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Miquel Campos
www.akaosaru.com<http://www.akaosaru.com>


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