Anybody know what coordinate space is used for the values returned by the OGLLight? (e.g. OGLLight.GetLightPosition(), OGLLight.GetLightDirection(), ...)
The documentation doesn't specify. Matt
Anybody know what coordinate space is used for the values returned by the OGLLight? (e.g. OGLLight.GetLightPosition(), OGLLight.GetLightDirection(), ...)
The documentation doesn't specify. Matt