read my mail again, I use maketx to create *exr *:)

So with arnold we use exr files, and I was wondering if mental ray would
use those textures too like it would use *.map

regards
stefan



On Tue, Feb 12, 2013 at 9:40 AM, Sandy Sutherland <
[email protected]> wrote:

>  As far as I know tx files are the domain of renderman and arnold - MR
> uses .map to do the same thing.
>
> S.
>
>   *                                                               *
> Sandy Sutherland <[email protected]> | Technical
> Supervisor
>    <http://triggerfish.co.za/en>
>  <http://www.facebook.com/triggerfishanimation>
>    <http://www.twitter.com/triggerfishza>
>   ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Stefan Andersson [
> [email protected]]
> *Sent:* 12 February 2013 01:15
> *To:* [email protected]
> *Subject:* mentalray, exr vs map
>
>  Hi All,
>
> I'm not even sure I dare to ask. Would exr files works just as well as map
> files when rendering with mental ray? It would be pretty awesome if I could
> use the same textures that I generate with maketx to also be used in mental
> ray. I don't have anything to test right now, so I thought I would shoot
> the question out there.
>
> just a thought...
>
> regards
> stefan
>
>
>
> --
> *Stefan Andersson | Digital Janitor*
> blog <http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d>|
> twitter <http://twitter.com/sanders3d> | 
> LinkedIn<http://www.linkedin.com/in/sanders3d>| cell:
> +46-73-6268850 | skype:sanders3d
>
>
>


-- 
*Stefan Andersson | Digital Janitor*
blog <http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d>|
twitter <http://twitter.com/sanders3d> |
LinkedIn<http://www.linkedin.com/in/sanders3d>| cell: +46-73-6268850 |
skype:sanders3d

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