read my mail again, I use maketx to create *exr *:) So with arnold we use exr files, and I was wondering if mental ray would use those textures too like it would use *.map
regards stefan On Tue, Feb 12, 2013 at 9:40 AM, Sandy Sutherland < [email protected]> wrote: > As far as I know tx files are the domain of renderman and arnold - MR > uses .map to do the same thing. > > S. > > * * > Sandy Sutherland <[email protected]> | Technical > Supervisor > <http://triggerfish.co.za/en> > <http://www.facebook.com/triggerfishanimation> > <http://www.twitter.com/triggerfishza> > ------------------------------ > *From:* [email protected] [ > [email protected]] on behalf of Stefan Andersson [ > [email protected]] > *Sent:* 12 February 2013 01:15 > *To:* [email protected] > *Subject:* mentalray, exr vs map > > Hi All, > > I'm not even sure I dare to ask. Would exr files works just as well as map > files when rendering with mental ray? It would be pretty awesome if I could > use the same textures that I generate with maketx to also be used in mental > ray. I don't have anything to test right now, so I thought I would shoot > the question out there. > > just a thought... > > regards > stefan > > > > -- > *Stefan Andersson | Digital Janitor* > blog <http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d>| > twitter <http://twitter.com/sanders3d> | > LinkedIn<http://www.linkedin.com/in/sanders3d>| cell: > +46-73-6268850 | skype:sanders3d > > > -- *Stefan Andersson | Digital Janitor* blog <http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d>| twitter <http://twitter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d>| cell: +46-73-6268850 | skype:sanders3d

