Ooo ok sorry Stefan, but pretty sure MR only uses .map files in that way, otherwise you set the mipmap options and it does it on the fly.
S. Sandy Sutherland<mailto:[email protected]> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: [email protected] [[email protected]] on behalf of Stefan Andersson [[email protected]] Sent: 12 February 2013 12:03 To: [email protected] Subject: Re: mentalray, exr vs map read my mail again, I use maketx to create exr :) So with arnold we use exr files, and I was wondering if mental ray would use those textures too like it would use *.map regards stefan On Tue, Feb 12, 2013 at 9:40 AM, Sandy Sutherland <[email protected]<mailto:[email protected]>> wrote: As far as I know tx files are the domain of renderman and arnold - MR uses .map to do the same thing. S. Sandy Sutherland<mailto:[email protected]> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: [email protected]<mailto:[email protected]> [[email protected]<mailto:[email protected]>] on behalf of Stefan Andersson [[email protected]<mailto:[email protected]>] Sent: 12 February 2013 01:15 To: [email protected]<mailto:[email protected]> Subject: mentalray, exr vs map Hi All, I'm not even sure I dare to ask. Would exr files works just as well as map files when rendering with mental ray? It would be pretty awesome if I could use the same textures that I generate with maketx to also be used in mental ray. I don't have anything to test right now, so I thought I would shoot the question out there. just a thought... regards stefan -- Stefan Andersson | Digital Janitor blog<http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d> | twitter<http://twitter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d> | cell: +46-73-6268850<tel:%2B46-73-6268850> | skype:sanders3d -- Stefan Andersson | Digital Janitor blog<http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d> | twitter<http://twitter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d> | cell: +46-73-6268850 | skype:sanders3d

