Yes as Jeremie said:
open the ppg of the first bone after the root, open the Kinematic Joint 
props>Resolution Plane tab>Roll


Manny Papamanos
Autodesk 3D Graphics Specialist : Softimage | MotionBuilder | Mudbox

From: [email protected] 
[mailto:[email protected]] On Behalf Of Jeremie Passerin
Sent: Wednesday, February 13, 2013 2:13 PM
To: [email protected]
Subject: Re: Changing Upvector axis on an IK Chain


What about the Bone Axis Offset ?
I set X to -90 and it seems to be like what you describe

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