Yes as Jeremie said: open the ppg of the first bone after the root, open the Kinematic Joint props>Resolution Plane tab>Roll
Manny Papamanos Autodesk 3D Graphics Specialist : Softimage | MotionBuilder | Mudbox From: [email protected] [mailto:[email protected]] On Behalf Of Jeremie Passerin Sent: Wednesday, February 13, 2013 2:13 PM To: [email protected] Subject: Re: Changing Upvector axis on an IK Chain What about the Bone Axis Offset ? I set X to -90 and it seems to be like what you describe
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