You Can render a new hdri with the spherical cam lens shader oder adjust the former hdri in nuke Am 20.02.2013 11:52 schrieb "Morten Bartholdy" <[email protected]>:
> ** > > I need to reposition an environmentmap hdri, essentially moving it on the > z axis and create a new env map hdri from that, because space on the hdri > aquirement location did not allow me to put the camera exactly where it > should have been. > > > > Thinking I just need to rendermap out reflections from a sphere, I tried > this, but get a black image. I am in Arnold land so MR techniques are not > very present - should this not be possible, and what might I be missing? > > > > Thanks! > > > > Best > > Morten > >

