You Can render a new hdri with the spherical cam lens shader oder adjust
the former hdri in nuke
Am 20.02.2013 11:52 schrieb "Morten Bartholdy" <[email protected]>:

> **
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> I need to reposition an environmentmap hdri, essentially moving it on the
> z axis and create a new env map hdri from that, because space on the hdri
> aquirement location did not allow me to put the camera exactly where it
> should have been.
>
>
>
> Thinking I just need to rendermap out reflections from a sphere, I tried
> this, but get a black image. I am in Arnold land so MR techniques are not
> very present - should this not be possible, and what might I be missing?
>
>
>
> Thanks!
>
>
>
> Best
>
> Morten
>
>

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