In a nutshell... Modo has a great renderer and Allen Hastings is the heart
and soul of Luxology.  That said it's not a great heavy lifter , it doesn't
handle large and complex scenes well and lacks a lot of the
refining/optimization tools that it should have at this point.

I tried to use it in production but it was difficult and not enjoyable when
time was of the essence and predictability and stability mattered.  As an
asset creation and lookdev tool it is brilliant and flexible, just not in
midsize to large pipelines.  It's a shame because the tech does so many
other things well but is being hampered by the tools surrounding it.

Maybe the Foundry will have a positive influence in this area, I hope so
because there a lot of great things about Modo and its renderer but it
hasn't yet realized its full potential.  Let's see how 7 turns out.


On Tue, Mar 5, 2013 at 11:04 AM, Steven Caron <[email protected]> wrote:

> once modo has a proper api for it... probably. the amount of work jacobo
> is doing to make this work is staggering as is any renderer
> integration/plugin. i know, i tried to do it for thea render but realized
> how much time i put in was no where near what i was going to get back for
> it.
>
> i couldn't find the moma to sitoa comparison, i saw a moma and mtoa (maya
> to arnold) comparison. i am surprised though, someone who has worked with
> arnold before (at zinkia on pocoyo) he should know mtoa integration might
> not represent arnold standalone in the best light. since he does have
> experience with arnold, i am also interested in his opinion of it versus
> arnold.
>
> s
>
>

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