And just to remember the fun in Limbo. I really like
http://labs.autodesk.com/technologies/pinocchio
In cases as such, I can justify the time to learn and play
through the approach simply because it has the potential
to bring a benefit to the either the level of output or
even the initial content I can create from that.
It´s the hassle with grossly varying qualities of implementation
and support of features with something like mental ray in the
three content creation packages that cost me time and inflicts
frustration because I have to find&support the quickest and most
reliable solution myself just to stay competitive but not for
the benefit of earning more money but for making less due to
quicker turnaround and a bigger investment to have all the tools.
I have to follow lowering the bar, not raise it.
That can only lead to a degraded quality and stress that
prevents precious ressources to be spent on actually
adding quality to the output but instead those precious
iterations get eaten up by data handling and processing.
I see more and more half-arsed solutions and projects than 10 years ago.
It seems there´s no time to left to think.
People resort to saving to the desktop and getting away with it...
Cheers,
tim
On 26.03.2013 11:31, Tim Leydecker wrote:
That´s my point.
>> Therefor, the Autodesk suites should actually be cheaper than buying any
>> one of the 3d apps,
It is a pain in the arse constantly having to verify all possibilities
for a practical workflow and this pain in the arse also expresses itself
in an increased amount of time spent on project management and data processing.
If you add to that a competitive environment you easily end up
having to justify a few day´s work against a guy doing it
in a youtube video in 20 minutes, including sending the *.jpg.
It´s frustrating having to bring in bigger and bigger investments
just to do it quicker but not better.
Limbo was supposed to be fun. Not to be confused with bending forward...
Cheers,
tim
On 26.03.2013 11:14, Mirko Jankovic wrote:
As much as single things in max works fine, whole application
is completely out of logic for a lot of people and simply don't work.
And suite is actually pushing people to learn 3 different tools, to switch
daily to 3 different workflows and logic to achieve what actually can be
done in single application.
Every single switch from application to application in a day is taking time
and slowing workflow. Not only time to switch but time to
switch mentally to new shortcuts, UI, workflow...
Idea to specialize max, maya and Softimage and then to use each in only
couple areas is pure and simple idiotic and just an attempt to get more
money selling 3 applications instead of one. Simple as that.
No one can give good argument that constantly going
to different applications can be faster than sticking inside your main
application and pushing project.
On Tue, Mar 26, 2013 at 11:08 AM, Tim Leydecker <[email protected]> wrote:
Autodesk Homepage got redesigned. Nice. New Autodesk logo. Nice.
Back in my graphics design university days, that´s what our teachers
always got off on. Reinvent yourself, get yourself a new look and people
will perceive you and your business from a fresh perspective.
The amount of money spent on such a rebranding is easily justified by
any number of positive benefits, including an increase in moral and general
demand for one of those new coffee mugs. I would love to have one, too.
Really.
I also like this:
http://labs.autodesk.com/**technologies/pinocchio<http://labs.autodesk.com/technologies/pinocchio>
http://www.autodesk.com/**content/dam/autodesk/www/**
products/autodesk-3dsmax/**videos/populate-crowd-**
animation-video-1152x648.flv<http://www.autodesk.com/content/dam/autodesk/www/products/autodesk-3dsmax/videos/populate-crowd-animation-video-1152x648.flv>
http://www.autodesk.com/**content/dam/autodesk/www/**
products/autodesk-3dsmax/**images/screenshots/dx-11-**
viewport-rendering-large-**1152x692.jpg<http://www.autodesk.com/content/dam/autodesk/www/products/autodesk-3dsmax/images/screenshots/dx-11-viewport-rendering-large-1152x692.jpg>
And how close Nitrious and ActiveShade in 3dsMax get to make it wysiswyg.
If I look into youtube for rendering with mR, it´s most often 3dsMax.
It is so simple in 3dsMax...
Maybe it´s time to say goodbye to the one app does everything approach and
embrace
the possibilities of having to pick from the whole range of solutions more.
The grain of salt is, it´s less effective to keep the exponentially bigger
amount
of options in mind and also invest the time to find a workflow that
actually works.
It´s like building a PC from scratch instead of getting a tested
workstation from a vendor.
It may be cheaper to roll your own but it´s more work to do all the
development and R&D yourself.
Therefor, the Autodesk suites should actually be cheaper than buying any
one of the 3d apps,
since it actually takes the whole suite to get something done you would
initially expect
to work straight out of one box...
Cheers,
tim
On 26.03.2013 04:04, Luc-Eric Rousseau wrote:
http://www.autodesk.com/**products/autodesk-softimage/**overview<http://www.autodesk.com/products/autodesk-softimage/overview>