i wish there was something like artisan/sculpt deformation/paint
deformation, softimage has an awsome modeling flow that hardly ever gets
broken by tedious navigation, and where as there are ways  of pluging
weightmaps, i'd really love to see some form of sculpting deformation a la
push pull smooth and most of all Relax ! maya still get notable modelling
updates, maybe softimage doesn't need them as much but it would really
consolidate the modelling.

On 26 March 2013 21:35, Stephan Haidacher <[email protected]> wrote:

>  nice list.... i had to laugh when i saw that one: "HQV: Fast
> Manipulation mode is not fast." :)
>
>
> On 3/26/2013 3:08 PM, Doeke Wartena wrote:
>
> yeah here the bug fixes:
> http://images.autodesk.com/adsk/files/softimage-readme-2014.htm
>
>
>
>  2013/3/26 Rob Chapman <[email protected]>
>
>> there once was an ugly duckling..
>>
>>  http://i.imgur.com/DZoaBZU.jpg
>>
>>
>>
>>  On 26 March 2013 09:57, Doeke Wartena <[email protected]> wrote:
>>
>>> "And I treat as an insult that Softimage is not in the direct product
>>> list after few years under the Autodesk flag…"
>>>
>>>  +1 for that
>>>
>>>  2013/3/26 Piotrek Marczak <[email protected]>
>>>
>>>> Thanks, that's cool :)
>>>>
>>>> 2013/3/26 Ahmidou.xsi <[email protected]>
>>>>
>>>>  It's a c++ plugin in which you draw openGL like the custom tools, but
>>>>> it's hosted by an object. You also have a callback to define what to do
>>>>> when concerting to real geometry.
>>>>>
>>>>> Le 26 mars 2013 à 19:36, Piotrek Marczak <[email protected]>
>>>>> a écrit :
>>>>>
>>>>>   I dont see it in SDK, how do actually customize the way primitive
>>>>> is drawn in viewport (like implicit rings etc)..
>>>>>
>>>>> 2013/3/26 Mirko Jankovic <[email protected]>
>>>>>
>>>>>> It would be good to see that list as well, maybe that would help out
>>>>>> easy bashing all around. people are pretty much disappointed and if new
>>>>>> features are only thing that they actually see.. it is understandable 
>>>>>> that
>>>>>> everyone is asking what has bin done in the last full year and that this
>>>>>> should be maybe .5 release instead :)
>>>>>>
>>>>>>
>>>>>> On Tue, Mar 26, 2013 at 9:24 AM, Eugen Sares <[email protected]>wrote:
>>>>>>
>>>>>>>  For now, it's only in the beta forum, as it looks.
>>>>>>> 216 is the exact count, so the "new guys" did a mighty good job, no
>>>>>>> matter what new features anybody is still going to miss, and the wheel 
>>>>>>> will
>>>>>>> keep on turning for another while...
>>>>>>>
>>>>>>>
>>>>>>> Am 26.03.2013 09 <26.03.2013%2009>:04, schrieb Mirko Jankovic:
>>>>>>>
>>>>>>> Is there complete release notes with all bug fixes as well?
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Mar 26, 2013 at 8:37 AM, Eugen Sares <[email protected]>wrote:
>>>>>>>
>>>>>>>>  Worth mentioning is also that more than 200 bugs have been fixed.
>>>>>>>>
>>>>>>>>
>>>>>>>> Am 26.03.2013 07 <26.03.2013%2007>:55, schrieb Juhani Karlsson:
>>>>>>>>
>>>>>>>> This makes interesting contrast with the latest Modo release. : )
>>>>>>>> - J
>>>>>>>>
>>>>>>>> On 26 March 2013 08:10, Ahmidou Lyazidi <[email protected]>wrote:
>>>>>>>>
>>>>>>>>> Also, the HQV demo is kind of a fail, the ambient occlusion is
>>>>>>>>> full of
>>>>>>>>> artifacts, and you can see how slow it is to refresh at the end
>>>>>>>>> when
>>>>>>>>> he move the PPG...
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> -----------------------------------------------
>>>>>>>>> Ahmidou Lyazidi
>>>>>>>>> Director | TD | CG artist
>>>>>>>>> http://vimeo.com/ahmidou/videos
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>  2013/3/26 Raffaele Fragapane <[email protected]>:
>>>>>>>>>  > It's funny, one of the most relevant ones that got quite a few
>>>>>>>>> TDs excited
>>>>>>>>> > is probably going to fly miles under the radar :)
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> > On Tue, Mar 26, 2013 at 2:45 PM, Ahmidou Lyazidi <
>>>>>>>>> [email protected]>
>>>>>>>>> > wrote:
>>>>>>>>> >>
>>>>>>>>> >> The custom primitives are missing from the new feature list...
>>>>>>>>> >> -----------------------------------------------
>>>>>>>>> >> Ahmidou Lyazidi
>>>>>>>>> >> Director | TD | CG artist
>>>>>>>>> >> http://vimeo.com/ahmidou/videos
>>>>>>>>> >>
>>>>>>>>> >>
>>>>>>>>> >> 2013/3/26 Luc-Eric Rousseau <[email protected]>:
>>>>>>>>> >> > http://www.autodesk.com/products/autodesk-softimage/overview
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> > --
>>>>>>>>> > Our users will know fear and cower before our software! Ship it!
>>>>>>>>> Ship it and
>>>>>>>>> > let them flee like the dogs they are!
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>>   --
>>>>>>>> Juhani Karlsson
>>>>>>>> 3D Artist/TD
>>>>>>>>
>>>>>>>> Talvi Digital Oy
>>>>>>>> Pursimiehenkatu 29-31 b 2krs.
>>>>>>>> 00150 Helsinki
>>>>>>>> +358 443443088 <%2B358%20443443088>
>>>>>>>> [email protected]
>>>>>>>> www.vimeo.com/talvi
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
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>
>
>
> --
>   Stephan Haidacher  Freelance 3D Artist/Compositor  www.shaidacher.com
>

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