Hi Matt,
Thanks for your input, I will have my animator do some investigating.
Leoung
On 3/25/2013 5:31 PM, Matt Lind wrote:
When you see 'GAPP' in the error, it usually means it's coming from
mental ray.
'small triangle' usually means there is one or more triangles on the
mesh that are scaled to zero area/size. Mental ray doesn't like
that. I think the minimum allowed is 0.001.
If you need to not display triangles, it would be better to hide them
or apply a shader to do the same.
Matt
*From:*[email protected]
[mailto:[email protected]] *On Behalf Of *Leoung
O'Young
*Sent:* Monday, March 25, 2013 2:21 PM
*To:* xsi
*Subject:* ICE blobs and Fast SSS shader in XSI 7.01
Wondering anyone out there using an very old version of XSI, 7.01 and
have experiences with this problem we are having?
We have an ICE structure made up of animating ICE blobs, and are
trying to use the Fast SSS shader, but we get a geometry error when we
try and render an image. The ICE blob surface renders fine with a
simple Phong shader, for example, so there is no problem with the ICE
cloud itself, just when we try the Fast SSS shader.
Are there any known problems with the Fast SSS shader and blob particles?
These are the error messages:
// WARNING : GAPP 0.11 warn 092123: displacement: removed small triangle
// WARNING : GAPP 0.5 warn 092037: triangulation of polygon list from
object _0@5:2460::blbo@00000355 failed
Thanks so much ahead of time,
Leoung