Hi Gray
I don't see any attachments.
This happened last time you posted a screenshot too. I couldn't find the
attachments
On 28/03/2013 6:46 PM, Grahame Fuller wrote:
Do these compounds help? I've posted before but for some reason the attachments
don't seem to make it into the archives.
They were designed to copy particle instances to real topology, but obviously
you don't actually need instances but just an integer for the object index in
the group.
Usage notes:
To use, put Convert Instances to Mesh in an ICE tree on an empty mesh. It works only with
the "self" object. You also need to store the shape index on the point cloud
and reference it in the compound's ppg. To transfer attributes, attach one of the
Transfer compounds to the Execute port - there's one for each component type.
If you transfer the MaterialIDs, then you can use the Copy Materials checkbox.
This works only if all objects in the group have identical Materials arrays.
The transfer is based on finding locations on the group geometry, so it's best
to move the instance masters apart if they overlap.
It uses the 2013 version of Build Array from Set which supports topology-type
attributes. To use it with Softimage v2012, you'll need to replace it with
Build Array from Per Point Data.
gray
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Thivierge
Sent: Thursday, March 28, 2013 06:30 PM
To: [email protected]
Subject: Re: ICE Topo Clone from group of objects onto Particles?
Thanks but I need it as actual geometry using ice topology
On Mar 28, 2013 6:09 PM, "Daryl Dunlap"
<[email protected]<mailto:[email protected]>> wrote:
Hey Eric,
There's an example in the Docs for just that scenario.
http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/index.html?url=files/ipart_instances_UsingGroupsofMasterObjects.htm,topicNumber=d30e291285
On Thu, Mar 28, 2013 at 6:03 PM, Eric Thivierge
<[email protected]<mailto:[email protected]>> wrote:
Trying to clone a group of meshes and place them at particle positions from a
cloud using ICE Topo. Is there a way to get any of the built in compounds to do
this? Not seeing any compounds or sample scenes doing this.
So to review I have 5 meshes in a group and a particle cloud. I want to
randomly get a mesh out of the group and stick it where a particle is.
--------------------------------------------
Eric Thivierge
http://www.ethivierge.com