Great idea Brad! I'll buy the video if you release one. No time for live class unfortunately.
On 30 March 2013 18:08, Rares Halmagean <[email protected]> wrote: > Great idea Brad. 2-4, 6,8 stands out for me. > > > On 3/27/2013 11:53 PM, Bradley Gabe wrote: > > Hi Softimage Users! > > I have only a few more months before I'm off to grad school full time > and thought it might be mutually beneficial for our community to come up > with some sort of Softimage Jedi training regimen in order to impart some > wisdom, while at the same time helping me stash away some funds to pay for > cappuccinos when I have to pull all-nighters for my exams. > > Something I was thinking about, (in an effort not to overlap any of > Raffaele's excellent training work) rather than creating a bunch of videos, > was to set up a class using GoToMeeting where we can distribute scene data > and solve problems interactively. This would allow real time questions and > feedback, but more importantly, provide insight into the problem solving > process, and how decisions are made along the way, which is something the > video course format doesn't provide. For all students, I would provide an > extensive package of custom tools to add to the problem solving arsenal. > > What I'm curious to learn is, what areas of technical animation in > Softimage would users be most interested in learning? For example: > > - Basic rigging (fundamentals) > - Advanced rigging (secondary and tertiary animation control) > - Designing custom deformers using ICE (facial animation, volume > retention, etc) > - Adding secondary effects under short deadline (flesh jiggle, > springs, muscle effects) > - Using scripting for problem solving > - Developing custom tools using the Softimage UI > - Developing custom tools using PySide UI > - Understanding ICE (fundamentals) > - Other > > -Bradley > > > -- ---------- Michal http://uk.linkedin.com/in/mdoniec

