Great idea Brad! I'll buy the video if you release one. No time for live
class unfortunately.


On 30 March 2013 18:08, Rares Halmagean <[email protected]> wrote:

> Great idea Brad. 2-4, 6,8 stands out for me.
>
>
> On 3/27/2013 11:53 PM, Bradley Gabe wrote:
>
> Hi Softimage Users!
>
>  I have only a few more months before I'm off to grad school full time
> and thought it might be mutually beneficial for our community to come up
> with some sort of Softimage Jedi training regimen in order to impart some
> wisdom, while at the same time helping me stash away some funds to pay for
> cappuccinos when I have to pull all-nighters  for my exams.
>
>  Something I was thinking about, (in an effort not to overlap any of
> Raffaele's excellent training work) rather than creating a bunch of videos,
> was to set up a class using GoToMeeting where we can distribute scene data
> and solve problems interactively. This would allow real time questions and
> feedback, but more importantly,  provide insight into the problem solving
> process, and how decisions are made along the way, which is something the
> video course format doesn't provide. For all students, I would provide an
> extensive package of custom tools to add to the problem solving arsenal.
>
>  What I'm curious to learn is, what areas of technical animation in
> Softimage would users be most interested in learning? For example:
>
>    - Basic rigging (fundamentals)
>    - Advanced rigging (secondary and tertiary animation control)
>    - Designing custom deformers using ICE (facial animation, volume
>    retention, etc)
>    - Adding secondary effects under short deadline (flesh jiggle,
>    springs, muscle effects)
>    - Using scripting for problem solving
>    - Developing custom tools using the Softimage UI
>    - Developing custom tools using PySide UI
>    - Understanding ICE (fundamentals)
>    - Other
>
> -Bradley
>
>
>


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Michal
http://uk.linkedin.com/in/mdoniec

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