I just started
playing with Redshift and have to say I am really impressed.
Playing
with on my laptop, with a GT 425M, and It still does the trick!. The
combo GI and progressive rendering really is a nice combo.
Can't wait to try this on a real
workstation, with a full on GPU!
Haha, we have
the exact same video card.
To be honest, if things keep
going like this, i'll be getting another one used and put in sli.
Multi-gpu support is on its way.
I feel the same way! The only
other place I've had this much fun
lighting and rendering is with modo (Preview is awesome!). To be able to
iterate over high-quality renders in a matter of minutes with RS is just
liberating. And I'm using a lowly GTX 470!
-Tim
So
here's another test with that classroom scene.
This time without dof and moblur but with an abruptly animated physical
sun.
Looking at the overall render, i think it looks
good. I know some will jump and say it's too fast, which is why
i'll probably render it again with a slower motion of the light when i
get some more time.
But so
far, i am pleased with the results, and by looking at the first and last
couple of frames in the animation,
you can notice the solution is stable. Also changed some
settings and managed to get 2:30 min/frame on this one.
Can't remember when was the last time i
had so much fun rendering.
another thing I'm curious about
with redshift is if you will get the exact same image using different
hardware and possibly drivers as well?
if you have a gpu
renderfarm and decide to expand it a bit later you wont be able to get
the same exact hardware in the new boxes, so curious to know if that
would cause problems.
--
Andreas Byström
Weta
Digital