hey Guys, I'm new to this topic, I read a bit of this conversation, This Redshift GPU renderer look really awesome!
I wanted to know if Redshift use the mantal ray's materials and lights or did he have his own materials and lights set up, like Arnold? And as a student, can I be an "alpha" tester? or is this only for professionals and studios? Thanks On Wed, Apr 3, 2013 at 8:37 PM, Christopher <[email protected] > wrote: > Ahhh the renderers. > > Cristobal Infante <[email protected]> > Wednesday, April 03, 2013 7:37 PM > I just started playing with Redshift and have to say I am really > impressed. > > Playing with on my laptop, with a GT 425M, and It still does the trick!. > The combo GI and progressive rendering really is a nice combo. > > Can't wait to try this on a real workstation, with a full on GPU! > > > > Octavian Ureche <[email protected]> > Wednesday, April 03, 2013 3:44 PM > Haha, we have the exact same video card. > To be honest, if things keep going like this, i'll be getting another one > used and put in sli. > Multi-gpu support is on its way. > > > > > > -- > visual | stuff > www.okto.ro > Tim Crowson <[email protected]> > Wednesday, April 03, 2013 3:30 PM > I feel the same way! The only other place I've had this much fun lighting > and rendering is with modo (Preview is awesome!). To be able to iterate > over high-quality renders in a matter of minutes with RS is just > liberating. And I'm using a lowly GTX 470! > > -Tim > > > > > > Octavian Ureche <[email protected]> > Wednesday, April 03, 2013 2:59 PM > https://dl.dropbox.com/u/2109634/classroom_sunsky_animation.mov > > So here's another test with that classroom scene. > This time without dof and moblur but with an abruptly animated physical > sun. > Looking at the overall render, i think it looks good. I know some will > jump and say it's too fast, which is why > i'll probably render it again with a slower motion of the light when i get > some more time. > > But so far, i am pleased with the results, and by looking at the first and > last couple of frames in the animation, > you can notice the solution is stable. Also changed some settings and > managed to get 2:30 min/frame on this one. > > Can't remember when was the last time i had so much fun rendering. > > > > Andreas Bystrom <[email protected]> > Wednesday, April 03, 2013 12:39 AM > another thing I'm curious about with redshift is if you will get the exact > same image using different hardware and possibly drivers as well? > > if you have a gpu renderfarm and decide to expand it a bit later you wont > be able to get the same exact hardware in the new boxes, so curious to know > if that would cause problems. > > > > > > > -- > Andreas Byström > Weta Digital > > -- Max
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