only way that i've been able to do it is to increase the framerate of
my scene in soft (don't worry about subframe on the ice cloud), cache
out an overlength nCache and then scale the cache in maya. sucked, but
it worked.

yours,
IM

On 4 April 2013 18:40, Rob Chapman <[email protected]> wrote:
> "maybe the ‘send to’ function ignores subframes?"
>
> quel surprise?  - sorry learning my french :)
>
>
> On 4 April 2013 08:31, Nick Angus <[email protected]> wrote:
>>
>> Thanks Rob, seems to work fine when I go out via Alembic, maybe the ‘send
>> to’ function ignores subframes?
>>
>> Or it could just be something I am doing wrong, which is just as likely….
>>
>>
>>
>> N
>>
>>
>>
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Rob Chapman
>> Sent: Thursday, 4 April 2013 4:21 PM
>> To: [email protected]
>> Subject: Re: subframe particles to Maya
>>
>>
>>
>> is there not a tick box in the cache manager options somewhere to cache
>> subframes also..?
>>
>>
>>
>> On 4 April 2013 02:27, Nick Angus <[email protected]> wrote:
>>
>> Does anyone know if this is possible, I know Soft doesn’t support
>> subframes, but ICE does.  When I cache out particles to Maya to drive a
>> fluid sim I want to get subframes for a smoother emission.
>>
>> But I seem to only get hard frames, no inbetween sub samples.
>>
>>
>>
>> Any techniques or workarounds greatly appreciated!
>>
>>
>>
>> N
>>
>>
>>
>>
>>
>>
>>
>>
>
>

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