Yep.. tab menu is nice, was there in 2013, the filter is useful, as well as the bookmarks and the ability to view texture thumbs. Finally, the fact that you can make connections to textures in the node editor makes it a one stop shop, whereas we currently need to utilize attribute shaders in the render tree to take advantage of ICE. Really wish the two were integrated in Soft.
Adam On Fri, Apr 5, 2013 at 10:16 AM, Peter Agg <[email protected]> wrote: > Some nice handy features in there, the Tab menu and bookmarks in > particular. > > I still have no idea why they feel the need to make the Maya icons and GUI > so bemusingly ugly though - there's no need any more, they updated to QT > then just left everything as it was! > > > On 5 April 2013 18:10, Miquel Campos <[email protected]> wrote: > >> I think the comment is more about the "tab" shortcut and things like >> that. For a speed up workflow >> >> >> ---------------------------------------------------- >> >> Miquel Campos >> www.akaosaru.com >> >> >> >> 2013/4/5 Christopher <[email protected]> >> >>> Correct me if I'm wrong, but Maya new node editor appears to be ICE and >>> Render Graph blended into one ? >>> >>> Christopher >>> >>> Eric Thivierge <[email protected]> >>> Friday, April 05, 2013 12:35 PM >>> http://www.youtube.com/watch?v=BI2MYFg6G0c&feature=player_embedded >>> >>> -------------------------------------------- >>> Eric Thivierge >>> http://www.ethivierge.com >>> >>> >> >
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