I've tried Melena, Kristinka as well. They were really cool, but a bit too technical. If there is something, that is really artist friendly, it is welcome. The best tool so far I have seen is Hair Farm for max, where you model the volume of the hair. It's simply the best...so far.
It's sure, that for a studio this price is OK, but considering how long it takes to train an artist to work with a tool, it's expensive. And if a tool is expensive, it's hard to find trained artists. That's were non-commercial licenses come handy. From: [email protected] [mailto:[email protected]] On Behalf Of Sebastien Sterling Sent: Friday, April 19, 2013 12:09 PM To: [email protected] Subject: Re: Yeti for Softimage It May seem expensive Sza, but consider what it does, this isn't just any old hair system. i know about the patent block, however joe alter put that down for Shave and Haircut for Maya, i wonder if such an argument would hold true on an entirely different system. On 19 April 2013 12:02, Piotrek Marczak <[email protected]> wrote: Last time I checked they couldn't sell it in USA because of some lame slide-to-unlock kinda patent. 2013/4/19 olivier jeannel <[email protected]> Hi Sebastien, the site doesn't mention the price (if I'm no wrong). Are you aware of it ? Le 19/04/2013 11:33, Sebastien Sterling a écrit : Hello List. I just wanted to perform a quick survey of what solutions people are using for hair/fur/feathers in softimage these days. recently a new tool has become available on the market, its a production ready all in one hair/feather solution. it's called Yeti http://peregrinelabs.com/yeti/ The hair module in softimage doesn't seem to have aged well, and i know what a lot of you are thinking, ice already gives us a multitude of ways to develop hair solutions... However, there doesn't seem to be any universal go to hair solution for softimage. this can be a problem for numerous reasons. and as good as ice is, it's short comings can't be ignored (ex: styling tools?) I wrote an email to Peregrine asking if there where any plans for a port to XSI, they responded as follows: Hi Sebastien, Thank you for the great feedback - we have investigated Yeti integration for rendering preview which may be available in a later version but at this time we're not planning an XSI version of the editing tools. Adding in support for a whole new 3D application is a large task and we haven't had enough demand for an XSI version at this stage. If at some point that changes and it looks like a studio may commit to a large number of licenses we could afford to do this. So yes, i guess I'm asking who would like Yeti to come to softimage, and if Not, why? good day :)

