I'd love to see this in Softimage! The existing toolset is a PITA and
ICE-based solutions aren't ideal for us, though they're good for most
things.
-Tim C.
On 4/19/2013 6:31 AM, Sebastien Sterling wrote:
I suppose it all depends on how it would be integrated, which at this
point is neither here nor there.
Seriously though we need to get on this, this isn't some autodesk wish
list pipe dream, there actually is someone at the other end of the
phone, this could, happen. we could make this happen, take it to your
bosses TD's, if Peregrine doesn't want to do it, it's is another
story, but if the only thing holding them back is that no one has
asked them yet...
On 19 April 2013 13:16, Sandy Sutherland <[email protected]
<mailto:[email protected]>> wrote:
LOL - no problems Sebastien - I was also having a bit of a leg
pull at the idea of the true artist friendly system. It would be
really cool if artists could use such a system until such point
that it needs to be stretched and then it gives you the
flexibility to really go further.
Cheers
S.
On 2013/04/19 12:38 PM, Sebastien Sterling wrote:
Sorry Sandy i didn't mean it that way, but surely if this came to
softimage it would do so with some level of integration with ice?
it seems logic, this just givel you more tools/ ice nodes to play
with, hell you could ad hair technician to your resume.
On 19 April 2013 12:33, Sandy Sutherland
<[email protected] <mailto:[email protected]>> wrote:
Cough - ehem....... personally as an ICE experienced TD type
actively looking for a job - I would prefer you guys to want
to hire the guys that can do techy stuff, as they can take a
system and make it go further and adapt it to suit, so when
you run into the walls that most 'box' systems would get to,
then it does not matter
We found using ICE to do fur/hair and feathers pretty useable.
my 0.02c on it
S.
On 2013/04/19 12:25 PM, Sebastien Sterling wrote:
Thankyou Yolandi you rock, and your Bear rocks too, you see
Szabolcs, Training artists in a new hair system may coast
money, but how do you think that compares to finding
seasoned ICE TD's i've seen a colegue go from novice to
adept in under 4 months of use, its an easy system to grasp,
even easier i suspect for anyone with a background in ICE.
imagine the opportunities for integration this would give
artists, we have precedents look at Exocortex.
On 19 April 2013 12:18, Yolandi Meiring
<[email protected]
<mailto:[email protected]>> wrote:
Yeti is awesome, it has made me open Maya for the first
time in two years. It is really easy to use, the
grooming tools are fast and the ICE-like approach means
you can layer effects such as clumping and scraggle.
Definitely worth the money, and definitely worth having
in Softimage.
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