If you want to share a scene Paul, I can take a look see and maybe get something going for you.

S.

On 2013/04/25 6:01 PM, Paul Griswold wrote:
Hey guys -

Thanks to Joseph's good advice on cable animation, I'm scaling a simple cylinder along a curve using the ICE deform by curve & it works fine 99% of the time. But occasionally a row of points just shoot off into the distance for 2-4 frames.

I can't seem to nail down what's causing it. I've tried subdividing the cylinder to allow for a smoother bend, but that only changes what frame the error happens on.

Is this a known issue & is there a workaround?

Thanks,

Paul


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