If you want to share a scene Paul, I can take a look see and maybe get
something going for you.
S.
On 2013/04/25 6:01 PM, Paul Griswold wrote:
Hey guys -
Thanks to Joseph's good advice on cable animation, I'm scaling a
simple cylinder along a curve using the ICE deform by curve & it works
fine 99% of the time. But occasionally a row of points just shoot off
into the distance for 2-4 frames.
I can't seem to nail down what's causing it. I've tried subdividing
the cylinder to allow for a smoother bend, but that only changes what
frame the error happens on.
Is this a known issue & is there a workaround?
Thanks,
Paul