Hey Ben,

Creation:Horde will be an end user tool. Even though it is still open code and there for you to modify, you can just use Creation:Horde out of the box. For quadrupeds and bipeds all of the standard rig solvers are supplied, but for
custom character solvers you might have to dive into the code a little  bit.
For using it with ICE and bipeds all is there already, so no coding required.

-H

On 02.05.2013 00:05, Ben Beckett wrote:
It looks birll, but now much coding do you need to know to make it work


On 1 May 2013 22:21, Jeremie Passerin <[email protected] <mailto:[email protected]>> wrote:

    Woow, this is very impressive. The integration of the real-time
    render in amazing.


    On 1 May 2013 08:02, olivier jeannel <[email protected]
    <mailto:[email protected]>> wrote:

        Not at all, SI is just the best software ever ^^

        Le 01/05/2013 15:30, Alan Fregtman a écrit :
        Almost unavoidable when the majority of your staff worked at
        Softimage in the past. hehe :p
        http://fabricengine.com/company/team/

        Outstanding work yet again. Kudos, Fabric Team! :D



        On Wed, May 1, 2013 at 9:11 AM, Enrique Caballero
        <[email protected]
        <mailto:[email protected]>> wrote:

            yep amazing.  I love how they actually care about
            integrating into Softimage as well.


            On Wed, May 1, 2013 at 8:55 PM, olivier jeannel
            <[email protected]
            <mailto:[email protected]>> wrote:

                Wow !
                Super innovative ! Makes me hyper enthousiastic (the
                hysteric way) each time I watch your demos guys :D


                Le 01/05/2013 03:42, Paul Doyle a écrit :

                Hi guys – I've held off posting any updates on Horde
                as I knew we had a sweet Softimage/ICE integration
                in the pipe. The nice thing with our locomotion
                system is that it lends itself well to closer shots
                when you're working with a few characters - and
                combined with ICE that makes for some really
                interesting options. Helge has only scratched the
                surface with this, but already you can see just how
                awesome the combination is.

                1)Reel: https://vimeo.com/61358674

                2)Maya integration info:
                http://fabricengine.com/creation-modules/inside-maya/ (there's
                more of a breakdown here that we don't duplicate in
                the Softimage section, so I recommend looking here
                first).

                3)Softimage integration:
                http://fabricengine.com/creation-modules/inside-softimage/

                4)Main page:
                http://fabricengine.com/creation-modules/horde/

                We're currently in closed alpha/beta - if you're a
                commercial studio and you'd like to help with the
                testing program, please drop me a line.

                 Cheers,

                 Paul








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