Anyone know if there is a way to speed up reading and writing speeds to
the Weights Array for envelopes? It's extremely slow on high point count
/ high deformer count meshes.
I'm using Python but I'm not sure if that is the reason for the
slowness. Anyone else already do some testing or have any findings that
may help?
I'm writing some common tools that many have already done such as
normalizing weights, pruning, symmetrizing, etc.
Any experiences confirming this slowness or experiences where it is
exponentially faster in other languages are welcome too.
Thanks,
--
Eric Thivierge
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Character TD / RnD
Hybride Technologies