Another problem can be, when some code is still "active" in Softimage.
Like an open shader PPG of an unloaded Plugin or something else.

Stephan


2013/6/3 Stephan Woermann <[email protected]>

> Haven“t check the Update All over the Plugin Manager, so the next can be
> wrong.
> For changes in the PPG with new parameters, you must restart Softimage.
> For changes in the logic or others, unload/reload should work.
>
> Stephan
>
>
> 2013/6/3 ran sariel <[email protected]>
>
>> hope it was that simple, this just doesn't work on my setup.
>> the plugin is definitely unloaded before the recompile, and I wonder
>> where on earth does soft cache it.
>>
>>
>> On Mon, Jun 3, 2013 at 10:42 AM, Vincent Ullmann <
>> [email protected]> wrote:
>>
>>> Hi,
>>>
>>> Not for Linux, and kind a just repeating what you already wrote...
>>>
>>> for me unloading, recompiling, reloading worked well on Windows7 64bit
>>> and Softimage2012SAP
>>> for some CustomOperator-Plugins (C++).
>>>
>>> What i did exactly was:
>>> Inside the PluginManager
>>>     right-click on the Plugin
>>>     select "Unload"
>>> Go to Sublime (or Visual Studio)
>>>     recompile
>>> Back To XSI:
>>>     PluginManager -> Update All
>>>
>>>
>>> Am 03.06.2013 18:36, schrieb ran sariel:
>>>
>>>  Hi All
>>>>
>>>> I'm compiling a plugin for soft on linux,
>>>> every time I make a change it seems that soft will not pick up the
>>>> changes until I restart it. which is tedious and time consuming.
>>>> I tried unloading the plugin (with remove option), compiling reloading,
>>>> unloading the plugin, remove the old one from disk!!, compile / reload.
>>>> no luck.
>>>>
>>>> I'm probably missing something basic about the way soft handles
>>>> resources, but couldn't find any clue in the docs.
>>>>
>>>> does anyone have a better workaround than relaunch soft?
>>>>
>>>> Cheers
>>>> Ran
>>>>
>>>>
>>>>
>>>
>>
>

Reply via email to