Create an annotation and write a ID into that - we used that in our
asset system, worked fine for us.
S.
On 2013/06/04 12:49 PM, Michal Doniec wrote:
Hi,
Is there any obvious way I am missing which would allow me to identify
objects in the scene, but not by name?
Something like ObjectID, but persistent between scene saves and
loads. I can generate UUID or something similar using "ObjectAdded"
event and store custom property but I'd rather avoid it.
I want to be able to track objects regardless if they were renamed or not.
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Michal
http://uk.linkedin.com/in/mdoniec