Thanks guys! Ok that makes sense to me. So yes I'll keep everything at 1.0 on 
the arnold gamma settings/driver and use xsi's gamma 2.2 for display / color 
wheels / etc.

As for xsi's color profile I tend to use always "srgb" and specify linear input 
strightly on the image clip when I work with .hdr / .exr's or if working with 8 
bit scalar images for bump or reflection roughness...  I find it easier that 
way.

thanks again


..I'll post next time on the list for anything arnold related :)




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From: [email protected]
Date: Wed, 5 Jun 2013 17:40:45 -0700
Subject: Re: Quick question about arnold linear workflow
To: [email protected]

to get to your question, i would turn all arnold settings to 1.0 and use color 
management for display. the textures are either handled per clip/shader or 
actually converted to linear externally. those types of workflow decisions are 
different per studio.


we can elaborate on the sitoa list...

s
On Wed, Jun 5, 2013 at 5:32 PM, Manuel Huertas Marchena <[email protected]> 
wrote:





Hi Andreas,

Sure yes, I get your point well. I'll check that out tomorrow then, once again 
didn't though it was a big issue to ask here something like that, yes I am very 
aware of NDAs, etc.. 



thanks anyways

                                          

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