Thanks guys! Ok that makes sense to me. So yes I'll keep everything at 1.0 on the arnold gamma settings/driver and use xsi's gamma 2.2 for display / color wheels / etc.
As for xsi's color profile I tend to use always "srgb" and specify linear input strightly on the image clip when I work with .hdr / .exr's or if working with 8 bit scalar images for bump or reflection roughness... I find it easier that way. thanks again ..I'll post next time on the list for anything arnold related :) IMDB | Portfolio | Vimeo | Linkedin From: [email protected] Date: Wed, 5 Jun 2013 17:40:45 -0700 Subject: Re: Quick question about arnold linear workflow To: [email protected] to get to your question, i would turn all arnold settings to 1.0 and use color management for display. the textures are either handled per clip/shader or actually converted to linear externally. those types of workflow decisions are different per studio. we can elaborate on the sitoa list... s On Wed, Jun 5, 2013 at 5:32 PM, Manuel Huertas Marchena <[email protected]> wrote: Hi Andreas, Sure yes, I get your point well. I'll check that out tomorrow then, once again didn't though it was a big issue to ask here something like that, yes I am very aware of NDAs, etc.. thanks anyways

