Finding the distance across a parametric surface is a miminization problem
(there is no direct solution to just go from this point give me a point at
this distance along this axis, you have to integrate your way to it), and
setting rectangles flush within boundaries is a packing problem, which is
also an iterative kind of problem to solve.

You've picked a bitch of a thing to deal with if you're using ICE :p

Is the rectangle just a flat space with boundaries? If that's the case you
only need to resolve the packing and then can place/transform the result
from an arbitrary point on the surface.


On Wed, Jun 12, 2013 at 8:48 AM, john clausing <[email protected]>wrote:

> hello all,
>
> i need to place particle instances.....on a surface. each of 5 instances
> in a group are rectangular, but of different lengths.
> like boards in a floor. there can be no gaps. i can do this with similarly
> sized rectangles but fail in arranging these randomly and sensing their
> sizes/shapes so that they but up against each other.
>
> any ideas?
> brain = scratching
>
> thanks,
>
> john
>



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