Sure! Do it with particles and constrain your things to them? In 2013 (and maybe 2012) there's a built-in particle constraint in the ICE module under Kinematics, Effects->Transform Objects by Particles.
On Wed, Jun 19, 2013 at 10:16 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] < [email protected]> wrote: > I’d like to set an object on a path using velocity, or something similar > to velocity at least, as the means of propagation along the path. **** > > ** ** > > The idea is to animate a bunch of different objects, while on different > paths of random lengths, so they all appear they are going the same speed > regardless the path length. **** > > ** ** > > I know that I can use velocity as a factor on particles, but these need to > be models animated on paths.**** > > ** ** > > Is this possible?**** > > ** ** > > Thanks**** > > ** ** > > --**** > > Joey Ponthieux**** > > LaRC Information Technology Enhanced Services (LITES)**** > > Mymic Technical Services**** > > NASA Langley Research Center**** > > __________________________________________________**** > > Opinions stated here-in are strictly those of the author and do not **** > > represent the opinions of NASA or any other party.**** > > ** ** >

