Sure! Do it with particles and constrain your things to them?

In 2013 (and maybe 2012) there's a built-in particle constraint in the ICE
module under Kinematics, Effects->Transform Objects by Particles.



On Wed, Jun 19, 2013 at 10:16 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
[email protected]> wrote:

> I’d like to set an object on a path using velocity, or something similar
> to velocity at least, as the means of propagation along the path. ****
>
> ** **
>
> The idea is to animate a bunch of different objects, while on different
> paths of random lengths, so they all appear they are going the same speed
> regardless the path length. ****
>
> ** **
>
> I know that I can use velocity as a factor on particles, but these need to
> be models animated on paths.****
>
> ** **
>
> Is this possible?****
>
> ** **
>
> Thanks****
>
> ** **
>
> --****
>
> Joey Ponthieux****
>
> LaRC Information Technology Enhanced Services (LITES)****
>
> Mymic Technical Services****
>
> NASA Langley Research Center****
>
> __________________________________________________****
>
> Opinions stated here-in are strictly those of the author and do not ****
>
> represent the opinions of NASA or any other party.****
>
> ** **
>

Reply via email to