that's a no go. I think the simplest way is to have a non-deforming and a
deforming mesh in your scene. first take the ref from the non-deforming and
then reinterpret the location on the deforming. this can be built really
easily  with a switch.
I never managed to cache locations safely. Softimage behaves really weird
concerning location interpretation.

Cheers
Vladimir


On Wed, Jun 26, 2013 at 6:13 PM, Gustavo Eggert Boehs
<[email protected]>wrote:

> Hi guys, I am adding fur to a character and having a hard time with
> pointlocator consistency across
> ref models.
>
> I have a scene where I do my combing and am outputing a model that loads a
> combing cache. I intended to cache the strandspositions, the initial
> pointposition and normal, and a pointlocator to get the current position
> and normal on the surface to deform the strands acordingly.
>
> Sadly I get quite an incosistent behaviour with this locators across
> models. Simply cant get ref models to cooperate, and even regular models
> easily loose sync. This is the message I get:
>
>> # WARNING : 3000 - "Caching : PointLocator data gb_kH_EmmitLocation was
>> generated from a different geometry. Cachefile is out of sync."
>
>
> I am pretty sure the mesh is exactly the same. Is my workflow not ideal?
> How are you guys performing such task?
>
> Best regards,
> --
> Gustavo E Boehs
> http://www.gustavoeb.com.br/blog
>



-- 
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Vladimir Jankijevic
Technical Direction

Elefant Studios AG
Lessingstrasse 15
CH-8002 Zürich

+41 44 500 48 20

www.elefantstudios.ch
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