Thanks Vladimir, your approach is solid :D Just what I needed to keep me sane!
2013/6/26 Vladimir Jankijevic <[email protected]> > that's a no go. I think the simplest way is to have a non-deforming and a > deforming mesh in your scene. first take the ref from the non-deforming and > then reinterpret the location on the deforming. this can be built really > easily with a switch. > I never managed to cache locations safely. Softimage behaves really weird > concerning location interpretation. > > Cheers > Vladimir > > > On Wed, Jun 26, 2013 at 6:13 PM, Gustavo Eggert Boehs <[email protected] > > wrote: > >> Hi guys, I am adding fur to a character and having a hard time with >> pointlocator consistency across >> ref models. >> >> I have a scene where I do my combing and am outputing a model that loads >> a combing cache. I intended to cache the strandspositions, the initial >> pointposition and normal, and a pointlocator to get the current position >> and normal on the surface to deform the strands acordingly. >> >> Sadly I get quite an incosistent behaviour with this locators across >> models. Simply cant get ref models to cooperate, and even regular models >> easily loose sync. This is the message I get: >> >>> # WARNING : 3000 - "Caching : PointLocator data gb_kH_EmmitLocation was >>> generated from a different geometry. Cachefile is out of sync." >> >> >> I am pretty sure the mesh is exactly the same. Is my workflow not ideal? >> How are you guys performing such task? >> >> Best regards, >> -- >> Gustavo E Boehs >> http://www.gustavoeb.com.br/blog >> > > > > -- > --------------------------------------- > Vladimir Jankijevic > Technical Direction > > Elefant Studios AG > Lessingstrasse 15 > CH-8002 Zürich > > +41 44 500 48 20 > > www.elefantstudios.ch > --------------------------------------- > -- Gustavo E Boehs http://www.gustavoeb.com.br/blog

