Thanks Vladimir, your approach is solid :D
Just what I needed to keep me sane!


2013/6/26 Vladimir Jankijevic <[email protected]>

> that's a no go. I think the simplest way is to have a non-deforming and a
> deforming mesh in your scene. first take the ref from the non-deforming and
> then reinterpret the location on the deforming. this can be built really
> easily  with a switch.
> I never managed to cache locations safely. Softimage behaves really weird
> concerning location interpretation.
>
> Cheers
> Vladimir
>
>
> On Wed, Jun 26, 2013 at 6:13 PM, Gustavo Eggert Boehs <[email protected]
> > wrote:
>
>> Hi guys, I am adding fur to a character and having a hard time with
>> pointlocator consistency across
>> ref models.
>>
>> I have a scene where I do my combing and am outputing a model that loads
>> a combing cache. I intended to cache the strandspositions, the initial
>> pointposition and normal, and a pointlocator to get the current position
>> and normal on the surface to deform the strands acordingly.
>>
>> Sadly I get quite an incosistent behaviour with this locators across
>> models. Simply cant get ref models to cooperate, and even regular models
>> easily loose sync. This is the message I get:
>>
>>> # WARNING : 3000 - "Caching : PointLocator data gb_kH_EmmitLocation was
>>> generated from a different geometry. Cachefile is out of sync."
>>
>>
>> I am pretty sure the mesh is exactly the same. Is my workflow not ideal?
>> How are you guys performing such task?
>>
>> Best regards,
>> --
>> Gustavo E Boehs
>> http://www.gustavoeb.com.br/blog
>>
>
>
>
> --
> ---------------------------------------
> Vladimir Jankijevic
> Technical Direction
>
> Elefant Studios AG
> Lessingstrasse 15
> CH-8002 Zürich
>
> +41 44 500 48 20
>
> www.elefantstudios.ch
> ---------------------------------------
>



-- 
Gustavo E Boehs
http://www.gustavoeb.com.br/blog

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