Same principle as using a weight map to do a push, only the texels don't necessarily fall on a vertex. In which case you're making your own subjective decision how to handle the case (eg. Use only color of texel on vertex, or average color of a sampled area, ...).
Matt From: [email protected] [mailto:[email protected]] On Behalf Of Marc Brinkley Sent: Friday, June 28, 2013 11:49 AM To: [email protected] Subject: ICE: Deform Geo by Image Hey guys Trying to find a tut or a compound some where that allows me to push or deform some geo using an image. But my Bing skills are failing me. Anyone know of a tut or compound that does this? TIA _______________________________________________________________________________ Marc Brinkley GO GO GO Microsoft Studios [Fun]ction Studio marc.brinkley [at] microsoft.com

