Converting a scene is wasted time imo and may yield bad results at render due to passes and data that doesn’t port over. Personally, I would override the render manager and just render with xsibatch –render [“scenepath”] –skip in a command prompt. You can run on 5 separate terminals to one SI license.
Manny Papamanos Autodesk Softimage and MotionBuilder Support From: [email protected] [mailto:[email protected]] On Behalf Of Rob Chapman Sent: Friday, July 05, 2013 8:31 AM To: [email protected] Subject: Re: 2014-2013 or try an earlier .xsi version export of the scene made into a model...? On 5 July 2013 12:41, Sandy Sutherland <[email protected]<mailto:[email protected]>> wrote: Well you could write out caches - then export obj of geometry - go into the previous Softimage, import the obj - load the cache onto it and redo the texture - UV should go with the obj - camera you could try fbx. S. On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote: I don't evern have caches. This scene is so simple. I'm using 2 texture maps and everything else is super simple animation and geo. Isn't there a cheat? Somehow to get soft to think it's a 2013 scene? P On 05/07/2013, at 12.33, Sandy Sutherland <[email protected]<mailto:[email protected]>> wrote:
<<attachment: winmail.dat>>

