Converting a scene is wasted time imo and may yield bad results at render due 
to passes and data that doesn’t port over.
Personally, I would override the render manager and just render with
xsibatch –render [“scenepath”] –skip
in a command prompt.
You can run on 5 separate terminals to one SI license.


Manny Papamanos
Autodesk Softimage and MotionBuilder Support


From: [email protected] 
[mailto:[email protected]] On Behalf Of Rob Chapman
Sent: Friday, July 05, 2013 8:31 AM
To: [email protected]
Subject: Re: 2014-2013

or try an earlier .xsi version export of the scene made into a model...?

On 5 July 2013 12:41, Sandy Sutherland 
<[email protected]<mailto:[email protected]>> wrote:
Well you could write out caches - then export obj of geometry - go into the 
previous Softimage, import the obj - load the cache onto it and redo the 
texture - UV should go with the obj - camera you could try fbx.

S.



On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote:
I don't evern have caches. This scene is so simple. I'm using 2 texture maps 
and everything else is super simple animation and geo.

Isn't there a cheat? Somehow to get soft to think it's a 2013 scene?

P

On 05/07/2013, at 12.33, Sandy Sutherland 
<[email protected]<mailto:[email protected]>> wrote:


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