Ice is more than a simulation environment ... It's deep ties to the program make it useful for so many more things... Biofrost sounds like its a stand alone app for simulation vs something that could be used for character animation or anything else you can imagine.
Can biofrost work in a character set up? Sent from my iPhone On Jul 25, 2013, at 9:45 AM, Luc-Eric Rousseau <[email protected]> wrote: > On Thu, Jul 25, 2013 at 6:33 AM, adrian wyer > <[email protected]> wrote: >> lets face it, if the AD higher ups can't see that houdini is trousering them >> in the vfx dept, and that their best hope for a procedural approach to vfx, >> is to hit the ground running with ICE, then they deserve to be buried by the >> competition > > Autodesk is doing the right thing in that context. What they have done > with Naiad is add expertise about scalable, distributed, out-of-core > simulation that's also platform agnostic, which ICE is not. ICE is a > module built deep into XSI that does threaded operations on block of > data that reside in XSI's RAM and that's it. At the user group, they > did a tech preview of something called Bifrost with its GUI running in > Maya, which is the standard linux studio platform, and that's a > totally a reasonable thing to do given also its extensive SDK. > > Things might make more sense if you understand that Naiad was not just > a fluid solver, it was meant to be a complete simulation framework, > like Houdini. It's not something you plug into ICE, it's an > alternative to it. >

