Ice is more than a simulation environment ... It's deep ties to the program 
make it useful for so many more things... Biofrost sounds like its a stand 
alone app for simulation vs something that could be used for character 
animation or anything else you can imagine. 

Can biofrost work in a character set up?

Sent from my iPhone

On Jul 25, 2013, at 9:45 AM, Luc-Eric Rousseau <[email protected]> wrote:

> On Thu, Jul 25, 2013 at 6:33 AM, adrian wyer
> <[email protected]> wrote:
>> lets face it, if the AD higher ups can't see that houdini is trousering them
>> in the vfx dept, and that their best hope for a procedural approach to vfx,
>> is to hit the ground running with ICE, then they deserve to be buried by the
>> competition
> 
> Autodesk is doing the right thing in that context. What they have done
> with Naiad is add expertise about scalable, distributed, out-of-core
> simulation that's also platform agnostic, which ICE is not. ICE is a
> module built deep into XSI that does threaded operations on block of
> data that reside in XSI's RAM and that's it.  At the user group, they
> did a tech preview of something called Bifrost with its GUI running in
> Maya, which is the standard linux studio platform, and that's a
> totally a reasonable thing to do given also its extensive SDK.
> 
> Things might make more sense if you understand that Naiad was not just
> a fluid solver, it was meant to be a complete simulation framework,
> like Houdini.  It's not something you plug into ICE, it's an
> alternative to it.
> 

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