Reducing 100 triangles to quads is the removal of only 50 edges. That doesn't 
seem too painful to have complete control over how the quads are picked. If the 
triangles are very regular quadrangulate should work fine, but if they are 
irregular with extreme angles, I'd opt to do it by eye. Barring that have you 
tried Poly reduction with Quad preservation options? You can reduce on selected 
facets instead of the entire mesh.

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
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Opinions stated here-in are strictly those of the author and do not
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From: [email protected] 
[mailto:[email protected]] On Behalf Of Kris Rivel
Sent: Wednesday, August 14, 2013 3:00 PM
To: Softimage List
Subject: force triangles to quads

I have about 100 triangles left I'm trying to force into quads...nothing 
automatic with a bit more brute force than the built in quadrangulate is there? 
 Thinking I can do it pretty quickly by hand but was just curious.  Thanks.

Kris

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