Reducing 100 triangles to quads is the removal of only 50 edges. That doesn't seem too painful to have complete control over how the quads are picked. If the triangles are very regular quadrangulate should work fine, but if they are irregular with extreme angles, I'd opt to do it by eye. Barring that have you tried Poly reduction with Quad preservation options? You can reduce on selected facets instead of the entire mesh.
-- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __________________________________________________ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party. From: [email protected] [mailto:[email protected]] On Behalf Of Kris Rivel Sent: Wednesday, August 14, 2013 3:00 PM To: Softimage List Subject: force triangles to quads I have about 100 triangles left I'm trying to force into quads...nothing automatic with a bit more brute force than the built in quadrangulate is there? Thinking I can do it pretty quickly by hand but was just curious. Thanks. Kris

