Not quite, but near.

On Guardians Animal cooked its own because nothing distributed across a
network (at all, or with such disrespect for boundaries that they might as
well not have bothered), not even Houdini (that made it actually more than
viable in 2010).

Things have changed since, and I can't think of a main stream, respectable
release now that doesn't..
Houdini does, realflow with IDOCs (across domains in general, or within
domain with Hybrido nodes/sims) does, Naiad does etc.

Their "first fully scalable" claim would require a long list of notes and
details.

We've been fully scalable here since 2008, and there are "fully scalable",
unified domain commercial solutions around since 2010.



On Tue, Aug 20, 2013 at 8:15 AM, Ciaran Moloney <[email protected]>wrote:

> Houdini's had it since 2009, I think...
>
>
> On Mon, Aug 19, 2013 at 1:51 PM, adrian wyer <
> [email protected]> wrote:
>
>> **
>>
>> wuh?! distributed fluid solver, for real?!****
>>
>> ** **
>>
>> holy grail of vfx!!!****
>>
>> ** **
>>
>> a****
>>
>> **
>>
>
>


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