Hi all,

Sorry if this is slightly off topic - but we are hosting a new VFX and 
Animation Festival here in Bournemouth - 
http://www.bfxfestival.com<http://www.bfxfestival.com/>.  We are hosting a 
couple of workshops during the festival you may be interested in:


*         Artist Masterclass with Scott Eaton, "Portraiture & Facial Anatomy 
for Artists" - 2 days (Fri 27 & Sat 28 Sept)

Portraiture & Facial Anatomy for Artists is an intensive workshop covering the 
form, construction, and expressions of the human face.  The workshop starts 
with a detailed analysis of the skull, covering the structure, planes, 
proportions, and landmarks. This foundation is used to accurately locate and 
build the features of the face. Each feature is examined in detail to 
understand its construction and how cartilage, fat, and muscles influence its 
form. Reference is drawn from classical portraiture, forensic science, plastic 
surgery and the latest computer graphics research.

*         10.00 - 17.00 (Sat 28 Sept) - "The Five Most Important Anatomical 
Rules for Animators" Dr Stuart Sumida

Dr. Stuart Sumida is a respected palaeontologist, biology professor and 
graduate program coordinator at Cal State San Bernardino. In Hollywood circles, 
he is the go-to guy animators rely on to bring them up to speed on animal 
anatomy and locomotion. Considered to be the world's foremost animal locomotion 
consultant, Sumida will share the five major concepts considered the most 
useful and popular in his artist training and development work with major film 
studios.  Stuart has worked with Arc Productions, Disney Feature Animation, 
Double Negative, DreamWorks, ILM, MPC, PIXAR, and SONY ImageWorks.

*         10.00-17.00 - One-Day Workshop A: Texturing: hand painting hard 
surfaces with Adam Redford

This will involve the acquisition and preparation of reference, and then move 
on to hand painting a hard surface model, using Mari 2.0, with the aim of 
producing a texture package that could be used in a photo-real render.  It will 
involve a number of hand painting techniques as well as a look at some 
procedural techniques such as tile and tri-planar mapping.

*         10.00-17.00 - One-Day Workshop B: Character Projection Texturing with 
Adam Redford
*        10.00 - 17.00 : Part 1 & 2 - 2D Matte painting with Adam Redford and 
Melania Fodritto - 2 days (Fri 27 & Sat 28 Sept)
More details here - http://www.bfxfestival.com/festival/festival-workshops/

The festival should also be fun - we have a great line up including ILM, Double 
Negative, Framestore Rhythm and Hues, MPC, Cinesite, The Mill, Blue Zoo, Crytek 
and Frontier Development; as well a number of tech demos by Next Limit, HDR 
Light Studio and Autodesk.

Lastly; we just had our first BFX Competition finish on Friday - 10 student 
teams, 6 weeks, 7 machines per team (no render farm) - all competing to create 
an animated or VFX sequence to a brief.  Teams were mentored by NCCA and AUB 
lecturers; as well as our industry partners that included Framestore, 
Double-Negative, The Mill, MPC, Realise Studios, Hibbert Ralph Animation, 
Outpost VFX and Cinesite.  Check out the work - its outstanding what some have 
them have achieved in such a small period of time - 
http://www.bfxfestival.com/bfx-final-films-2013/
Anyway, if you have any questions regarding the festival let me know.  Hope to 
see a few of you here.
Cheers
Sofronis Efstathiou

Postgraduate Framework Leader and BFX Competition and Festival Director
Computer Animation Academic Group
National Centre for Computer Animation

Email: [email protected]<mailto:[email protected]>

Tel: +44 (0) 1202 965805

Profile: http://uk.linkedin.com/in/sofronisefstathiou

Student Work:
http://www.youtube.com/NCCA3DAnimation
http://www.youtube.com/NCCADigitalFX
http://www.youtube.com/NCCAAnimation

[cid:[email protected]]<http://ncca.bournemouth.ac.uk/>  
[cid:[email protected]] <http://www.bfxfestival.com/>

[cid:[email protected]]

Awarded for world-class computer animation teaching
with wide scientific and creative applications


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