Hi, after running into problems with material libs and reference models a few years ago I've avoided them like the plague and relied on some scripts to sync stuff on the fly where needed. I was wondering if anything has improved on that front and if a master scene with references models that in turn reference a shared material library is something that won't blow up in my face? This is for frozen static environment objects so animation data or live operators are not a concern.
Thank you, Fabian

