Word ! That would save sooo many lives.
- Ronald
On 9/7/2013 18:23, Octavian Ureche wrote:
Native ascii scene file format. Period.
Though we've been asking for it forever now.
-Octav
On Sat, Sep 7, 2013 at 6:58 AM, Matt Lind <[email protected]
<mailto:[email protected]>> wrote:
My only beef with your plugin is it cannot account for commands
which do not log. There’s a good probability the scene your
plugin generates is not an accurate representation of what last
state of the scene actually was before it crashed. Animation
edits, for example, do not log at all. Custom tools flagged to
not log, or tools called from self installing commands do not log
either.
Back in good ol’ days of XSI v6.x when we were treading water to
get anything to function in XSI without exploding, I desperately
tried to salvage crashed scenes using a similar technique, but
because many commands were not logged it was not possible to
salvage work or even rebuild it enough to send to Softimage to
diagnose the cause of the crash to get it fixed. Critical missing
steps caused the rebuild script to error out, or if it was lucky
enough to get to the end without error, the end result was not at
all like what it should’ve been.
Matt
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf Of
*Andy Jones
*Sent:* Friday, September 06, 2013 8:44 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Would you like to recover your scene?
I've said this before, but the script log comes really really
close to implementing "journalling" which is the thing that made
filesystems more robust in the 2000's. the binary dump emergency
save thing is really kind of a silly way to attack the problem of
replaying a journal of operations. If Autodesk realized this,
they'd prioritize the completeness of command logging and build a
simple toolset for replaying the unsaved operation journal.
I sent my "repeatHistory" plugin to the beta list a while ago and
got crickets. Maybe I'll try again...
All it does is parse the script log for the last open or save
operation and them exec the remainder. It would work even better
with an event that sets the script log path on scene open/save.
On Friday, September 6, 2013, Jeremie Passerin wrote:
Got issue with the auto-recover lately, but the scene was actualy
properly saved before crashing. just needed to load it manually.
http://xsisupport.com/2011/10/15/crash-recovery-in-softimage/
On 6 September 2013 13:18, Eric Thivierge <[email protected]>
wrote:
You're doing it wrong...
On September-06-13 4:15:36 PM, Eric Lampi wrote:
SoftImage: "Hey Eric, I see that you crashed.. How would you like to
recover your scene?"
Eric: "Sure that would be great! Go right ahead, bring it on back!"
SoftImage "You'll get nothing and like it!"
Meh
Eric
Freelance 3D and VFX animator
http://vimeopro.com/user7979713/3d-work
--
Octavian Ureche
+40 732 774 313 (GMT+2)
Animation & Visual Effects
www.okto.ro <http://www.okto.ro>
--
Ronald van Vemden
-----------------------------------------------
3D Graphics & Animation
Cyberfish Laboratories | www.cyberfish.nl
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email: [email protected]