You could cheat.. with high framerate/sec. 3D Slowmotion :-P

Cheers!

On 09/09/2013, at 10.09, Morten Bartholdy <[email protected]> wrote:

> I am making thin ribbons hanging from a hot air lantern , which are supposed 
> to be flowing gently and poetically in the air. I am using Syflex (not the 
> ICE version) which is fast and reliable. However, the motion is too fast, so 
> I have tried caching the deformed geometry, loading it back as a clip in the 
> AnimationMixer which I then scale to make it slow down. It does slow down, 
> but it seems it does not interpolate cached point positions properly, 
> creating jittery motion.
> 
> I guess I am not doing this right, but the docs say it is possible to 
> timewarp cached simulation, so I guess there is a way to do this - are there 
> any of you simulation TD's that can point me in the right direction?
> 
> 
> Thanks!
> 
> Morten
> 
> 


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