You could cheat.. with high framerate/sec. 3D Slowmotion :-P Cheers!
On 09/09/2013, at 10.09, Morten Bartholdy <[email protected]> wrote: > I am making thin ribbons hanging from a hot air lantern , which are supposed > to be flowing gently and poetically in the air. I am using Syflex (not the > ICE version) which is fast and reliable. However, the motion is too fast, so > I have tried caching the deformed geometry, loading it back as a clip in the > AnimationMixer which I then scale to make it slow down. It does slow down, > but it seems it does not interpolate cached point positions properly, > creating jittery motion. > > I guess I am not doing this right, but the docs say it is possible to > timewarp cached simulation, so I guess there is a way to do this - are there > any of you simulation TD's that can point me in the right direction? > > > Thanks! > > Morten > >

