I figured that error message is from reference models. I deleted it, but still saw the message. What I tried was loading each models as reference into new scene, and that message no more popped up. Unfortunately, I have no knowledge of editing .scntoc file or coding, so that was all I could do the best. : / I've never had that message from myself. It's always unpredictable working with many people. I just hope not seeing weird warnings anymore @_@
On Wed, Sep 18, 2013 at 10:08 PM, Stefan Kubicek <[email protected]>wrote: > I've seen similar error messages with texture projections and was able to > track it down to deleting and undoing the deletion that would result in > diconnected objects when saving the scene. Maybe something similar can > happen with Frame Buffer objects? > > That is: > Create the projection (or frame buffer?), delete it, undo the deletion, > save the scene, and you will get that error. > > I had no time to report that bug yet, and with texture projections it > doesn't seem to be so problematic (it seems to fix itself on the next load, > or at least does not crash). > Does removing or editing the scntoc file have any positive effect when you > try to load that file? > > > > > > > > I get this message all of sudden, and have no idea what it means. > > ' WARNING : 3000 - -- [Framebuffer<2400>] was saved, but is disconnected > > from the scene. (Floating object) > > Anyone have an idea? > > > > Daniel > > > > > -- > --------------------------------------------- > Stefan Kubicek [email protected] > --------------------------------------------- > keyvis digital imagery > Alfred Feierfeilstraße 3 > A-2380 Perchtoldsdorf bei Wien > Phone: +43 (0) 699 12614231 > www.keyvis.at > -- This email and its attachments are -- > -- confidential and for the recipient only -- > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. > -- ------------------------------------------------------------------- Daniel Kim Animation Director & Professional 3D Generalist http://www.danielkim3d.com -------------------------------------------------------------------
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