If models aren’t showing up in your scene explorer, I’d lean towards thinking there are some gremlins in the scene. We have a similar problem while testing 2010 SP1 and occasionally on 2012 where models wouldn’t show up. Usually was caused by corrupt clusters or somebody was stupid enough to put lights inside the model.
As a first step, I would edit the .scntoc in a text editor to offload all the models (set active resolution to 0), then reload the scene. All your pass and partition settings should be unaffected and allow you to see if the duplication slowness was due to something inside the models. Matt From: [email protected] [mailto:[email protected]] On Behalf Of Adam Seeley Sent: Sunday, September 22, 2013 1:21 PM To: [email protected] Subject: Pass Duplication reallllly slow. Hi folks, SI2013sp1 Sorry to interrupt the current B&C intrigue...but. I've got a big scene with quite a few Passes (about 75), but I've hit a major slow down when handling them. Duplicating a Pass can take aobut 3.5 minutes (I just tried it). It doesn't matter how complex the Pass is (I just tested an empty Default Pass with both partitions hidden). Has anybody had this before or know what specifically might be slowing things down? Many thanks, Adam. --------------------- http://www.linkedin.com/in/adamseeleyuk<http://www.linkedin.com/profile/view?id=21162305> https://vimeo.com/adamseeley<https://vimeo.com/album/2280465>
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