All I'm doing is selecting & hitting CTRL-D & moving blocks around.  Out of
the 6 or so I have built, all of them duplicate fine and keep their
simulation properties except for one.  It maintains all the properties, but
isn't affected by the simulation.  I have to remove it and re-apply it and
then it works fine again.


On Wed, Sep 25, 2013 at 7:05 AM, Stefan Kubicek <[email protected]>wrote:

> Hi Paul,
>
> I just tried copying a cylinder with PhysX properties applied and that
> worked and simulated both objects properly.
> Maybe your particular block gets added to a different simulation
> environment?
>
> two cylinders
> > I'm working on a project where I have a bunch of blocks with rigid body
> > dynamics applied.  If I duplicate a block and move it to a new position,
> > all the physics settings are duplicated along with it.  Except I have 1
> > block that doesn't work.
> >
> > If I duplicate this particular block & move it, physics no longer apply
> to
> > it.  All the settings are still in tact, it's not parented under anything
> > else & it has no animation applied.  But it doesn't move.
> >
> > The only solution is to remove rigid body & reapply it.
> >
> > This is 2014 SP2 I'm working in.
> >
> > -Paul
> >
>
>
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