All I'm doing is selecting & hitting CTRL-D & moving blocks around. Out of the 6 or so I have built, all of them duplicate fine and keep their simulation properties except for one. It maintains all the properties, but isn't affected by the simulation. I have to remove it and re-apply it and then it works fine again.
On Wed, Sep 25, 2013 at 7:05 AM, Stefan Kubicek <[email protected]>wrote: > Hi Paul, > > I just tried copying a cylinder with PhysX properties applied and that > worked and simulated both objects properly. > Maybe your particular block gets added to a different simulation > environment? > > two cylinders > > I'm working on a project where I have a bunch of blocks with rigid body > > dynamics applied. If I duplicate a block and move it to a new position, > > all the physics settings are duplicated along with it. Except I have 1 > > block that doesn't work. > > > > If I duplicate this particular block & move it, physics no longer apply > to > > it. All the settings are still in tact, it's not parented under anything > > else & it has no animation applied. But it doesn't move. > > > > The only solution is to remove rigid body & reapply it. > > > > This is 2014 SP2 I'm working in. > > > > -Paul > > > > > -- > --------------------------------------------- > Stefan Kubicek [email protected] > --------------------------------------------- > keyvis digital imagery > Alfred Feierfeilstraße 3 > A-2380 Perchtoldsdorf bei Wien > Phone: +43 (0) 699 12614231 > www.keyvis.at > -- This email and its attachments are -- > -- confidential and for the recipient only -- > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. >
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