Surely that IS a simple transparency unless the mesh behind has the same uvs
On Wednesday, 9 October 2013, Adrian Lopez wrote: > Folks, > > I'm sure this has been discussed before on the forum, but a search turned > up nothing. > > Lightwave has a clip map function that lets you use an alpha or black and > white image, to cut through an object its mapped to. Its not a simple > transparency, it carves through the object so interior surfaces render. > > Back in our LW days it was a quick way to create an extruded logo from an > image. Is there any way to achieve this in xsi? > > Thanks in advance > > > -- Simon Reeves London, UK *[email protected]* *www.simonreeves.com* * *
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