Surely that IS a simple transparency unless the mesh behind has the same uvs

On Wednesday, 9 October 2013, Adrian Lopez wrote:

> Folks,
>
> I'm sure this has been discussed before on the forum, but a search turned
> up nothing.
>
> Lightwave has a clip map function that lets you use an alpha or black and
> white image, to cut through an object its mapped to.  Its not a simple
> transparency, it carves through the object so interior surfaces render.
>
> Back in our LW days it was a quick way to create an extruded logo from an
> image.  Is there any way to achieve this in xsi?
>
> Thanks in advance
>
>
>

-- 


Simon Reeves
London, UK
*[email protected]*
*www.simonreeves.com*
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