Booltrace perhaps, if it's still working.

It's geo & geo intersection, but at rendertime.

http://www.si-community.com/community/viewtopic.php?f=9&t=948&start=10


Adam.
 
---------------------
http://www.linkedin.com/in/adamseeleyuk

https://vimeo.com/adamseeley






________________________________
 From: Adrian Lopez <[email protected]>
To: "[email protected]" <[email protected]> 
Sent: Wednesday, 9 October 2013, 18:51
Subject: Re: Clip maps in Soft
 


Paul,

AI Cut is neat, but it doesnt cut 'through' an object, creating interior 
surfaces... The more I think about it, the Lightwave implementation is probably 
a rendertime operation - similar to XSI's BoolTrace.  Just works with images... 
 



On Wed, Oct 9, 2013 at 12:33 PM, Paul Griswold 
<[email protected]> wrote:

You want AI Cut Geometry.  Check rray.de/xsi
>
>
>-Paul
>
>
>
>
>
>On Wed, Oct 9, 2013 at 1:26 PM, Adrian Lopez <[email protected]> wrote:
>
>Folks,
>>
>>
>>I'm sure this has been discussed before on the forum, but a search turned up 
>>nothing. 
>>
>>
>>Lightwave has a clip map function that lets you use an alpha or black and 
>>white image, to cut through an object its mapped to.  Its not a simple 
>>transparency, it carves through the object so interior surfaces render.
>>
>>
>>Back in our LW days it was a quick way to create an extruded logo from an 
>>image.  Is there any way to achieve this in xsi?
>>
>>
>>Thanks in advance
>>
>>
>>
>>
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-- 
Adrian Lopez
CEO.Producer.Director
Liquid Light Digital
www.liquidlightdigital.com

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