Booltrace perhaps, if it's still working. It's geo & geo intersection, but at rendertime.
http://www.si-community.com/community/viewtopic.php?f=9&t=948&start=10 Adam. --------------------- http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley ________________________________ From: Adrian Lopez <[email protected]> To: "[email protected]" <[email protected]> Sent: Wednesday, 9 October 2013, 18:51 Subject: Re: Clip maps in Soft Paul, AI Cut is neat, but it doesnt cut 'through' an object, creating interior surfaces... The more I think about it, the Lightwave implementation is probably a rendertime operation - similar to XSI's BoolTrace. Just works with images... On Wed, Oct 9, 2013 at 12:33 PM, Paul Griswold <[email protected]> wrote: You want AI Cut Geometry. Check rray.de/xsi > > >-Paul > > > > > >On Wed, Oct 9, 2013 at 1:26 PM, Adrian Lopez <[email protected]> wrote: > >Folks, >> >> >>I'm sure this has been discussed before on the forum, but a search turned up >>nothing. >> >> >>Lightwave has a clip map function that lets you use an alpha or black and >>white image, to cut through an object its mapped to. Its not a simple >>transparency, it carves through the object so interior surfaces render. >> >> >>Back in our LW days it was a quick way to create an extruded logo from an >>image. Is there any way to achieve this in xsi? >> >> >>Thanks in advance >> >> >> >> >>-------------------------- >>To unsubscribe: mail [email protected] with subject >>"unsubscribe" and reply to the confirmation email. >> > >-------------------------- >To unsubscribe: mail [email protected] with subject >"unsubscribe" and reply to the confirmation email. > > -- Adrian Lopez CEO.Producer.Director Liquid Light Digital www.liquidlightdigital.com -------------------------- To unsubscribe: mail [email protected] with subject "unsubscribe" and reply to the confirmation email.

