if the particles are simulated, it should still work.

On Wed, Oct 23, 2013 at 10:23 AM, Andi Farhall <[email protected]> wrote:

> would that be the case with a basic cached character mesh? It was a few
> years ago but i'm sure i ran into trouble. Or maybe i just assumed i would
> and did it that way.
>
> A>
>

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