It's not the custom property. There's a flag inside the .scn/.emdl file that specifies whether or not Face Robot is required by the asset. The Enable/Disable menu command is how you set that flag.
On Mon, Oct 28, 2013 at 2:12 PM, <[email protected]> wrote: > if all there really is, is a custom property, > then the problem lies rather with softimage’s behaviour when coming across > it... > > it could just ignore this property, unless one deliberately goes to the > facerobot layout and selects a scene/model to be “faceroboted”. > > sure, doing the cleanup on a scene is not so much work (when it works) > but the point is – the property spreads on scenes/models and disrupts work > – when all that really happened is a distracted artist hitting the shortcut > for the facerobot layout by mistake. > Doesn’t happen like that with simulation, doesn’t happen with hair. > Doesn’t happen with using any plugins or renderers. > Custom properties can get created all over the place, but they don’t > generally cause trouble, except for the occasional error message. > > > > *From:* Stephen Blair <[email protected]> > *Sent:* Monday, October 28, 2013 1:16 PM > *To:* [email protected] > *Subject:* Re: FaceRobot > > Disable and save scene. That's it. Is the property really is an > infection? > > > > On Mon, Oct 28, 2013 at 7:41 AM, Angus Davidson <[email protected] > > wrote: > >> Have to agree. For all the good that face robot can do. Especially with >> students who hit the incorrect buttons on occasions its a lifetime of grief >> trying to get rid of the damn thing. Face Robot should not have a default >> key binding. Plain and simple. Also when you deactivate face robot you >> should be given a prompt to remove the rest of its infection from the file. >> >> >> >> From: "[email protected]" <[email protected]> >> Reply-To: "[email protected]" < >> [email protected]> >> Date: Monday 28 October 2013 at 12:13 PM >> To: "[email protected]" <[email protected]> >> Subject: Re: FaceRobot >> >> given the insidious behaviour of FaceRobot, this should really be >> given some thought for the future. >> >> In every studio I went since FaceRobot exists, it has been perceived as >> something akin to a virus, spontaneously messing around and infiltrating >> production scenes. Every single production, some time is spent to keep it >> out reliably and do some housekeeping after it reared its ugly head. I >> think many people don’t want anything to do with it because of this. It’s >> the obnoxious child that everyone dislikes. >> Surely it could be taught more appropriate out of the box behaviour? >> >> I mean, if ICE was acting like that, people would be on the barricades, >> raiding what’s left of Softimage headquarters. >> >> >> *From:* gareth bell <[email protected]> >> *Sent:* Sunday, October 27, 2013 7:40 PM >> *To:* [email protected] >> *Subject:* RE: FaceRobot >> >> oh - and that can be scripted.... >> >> Application.DisableFaceRobot() >> >> >> ------------------------------ >> From: [email protected] >> To: [email protected] >> Subject: RE: FaceRobot >> Date: Sun, 27 Oct 2013 18:20:06 +0000 >> >> Yeah we've had this before. Normally just disabling facerobot (whilst >> switched to softimage layout) and then saving (probably a new version is >> safer) tends to get rid of it. Also try unloading it in your workgroups and >> deleting the custom property too. >> >> >> ------------------------------ >> Date: Sat, 26 Oct 2013 17:48:08 -0400 >> Subject: Re: FaceRobot >> From: [email protected] >> To: [email protected] >> >> Don't you have to disable Face Robot in the scene? >> >> http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15241146&linkID=12544120 >> >> >> On Sat, Oct 26, 2013 at 5:31 PM, Michael Heberlein < >> [email protected]> wrote: >> >> If deleting the property is enough, you could do this in an >> "siOnBeginSceneSave[As]" event. >> Am 26.10.2013 21:06 schrieb "Ognjen Vukovic" <[email protected]>: >> >> Hi Philipp, >> >> Not having much luck, the number of scenes is already in the triple >> digits so maybe some automation would solve everything but i have to take >> into account that the deadline is in three days so i think it would be to >> risky >> now to try anything, i contemplated seriously deleting it from disk while >> the project was running but im going to wait a couple more days and nuke it >> from orbit the day we hand over the final. >> >> Ogi. >> >> >> On Sat, Oct 26, 2013 at 8:47 PM, philipp seis <[email protected]> wrote: >> >> hello Ognjen...yup thats nasty. Could you fix it already ? If not: We >> batched all infected scenes: opening it, disabling facerobot by deleting >> the facerobot custom property, saving and closing it. voila. I recall, that >> my first approach was also fiddeling with the workgroup, but with not much >> success. Good luck ! >> >> >> 2013/10/26 Ognjen Vukovic <[email protected]> >> >> I was considering it but we are in the middle of a project, what are the >> chances it will botch something up? >> >> >> On Sat, Oct 26, 2013 at 6:16 PM, Luc-Eric Rousseau >> <[email protected]>wrote: >> >> Try deleting the face robot workgroup from.disk >> Le 2013-10-26 07:40, "Ognjen Vukovic" <[email protected]> a écrit : >> >> Is there a way to remove face Robot from a work-group and generally >> from existence? >> >> We are having a awesome time as someone in the early phases of the >> project had it open somewhere in their scene and now it has reared its ugly >> tentacles into the whole project, literally every model, scene and project >> have been infected, in all this chaos i am sure i even saw it initialize >> once when someone opened up after effects... >> >> Is there a way to exorcise face robot from this project without offering >> a sacrifice to Cthulhu? >> >> Thanks in advance, >> Ogi. >> >> >> >> >> >> >> >> >> >> This communication is intended for the addressee only. 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