It's not the custom property. There's a flag inside the .scn/.emdl file
that specifies whether or not Face Robot is required by the asset. The
Enable/Disable menu command is how you set that flag.




On Mon, Oct 28, 2013 at 2:12 PM, <[email protected]> wrote:

>   if all there really is, is a custom property,
> then the problem lies rather with softimage’s behaviour when coming across
> it...
>
> it could just ignore this property, unless one deliberately goes to the
> facerobot layout and selects a scene/model to be “faceroboted”.
>
> sure, doing the cleanup on a scene is not so much work (when it works)
> but the point is – the property spreads on scenes/models and disrupts work
> – when all that really happened is a distracted artist hitting the shortcut
> for the facerobot layout by mistake.
> Doesn’t happen like that with simulation, doesn’t happen with hair.
> Doesn’t happen with using any plugins or renderers.
> Custom properties can get created all over the place, but they don’t
> generally cause trouble, except for the occasional error message.
>
>
>
>  *From:* Stephen Blair <[email protected]>
> *Sent:* Monday, October 28, 2013 1:16 PM
> *To:* [email protected]
> *Subject:* Re: FaceRobot
>
>  Disable and save scene. That's it. Is the property really is an
> infection?
>
>
>
> On Mon, Oct 28, 2013 at 7:41 AM, Angus Davidson <[email protected]
> > wrote:
>
>>  Have to agree. For all the good that face robot can do. Especially with
>> students who hit the incorrect buttons on occasions its a lifetime of grief
>> trying to get rid of the damn thing. Face Robot should not have a default
>> key binding. Plain and simple. Also when you deactivate face robot you
>> should be given a prompt to remove the rest of its infection from the file.
>>
>>
>>
>> From: "[email protected]" <[email protected]>
>> Reply-To: "[email protected]" <
>> [email protected]>
>> Date: Monday 28 October 2013 at 12:13 PM
>> To: "[email protected]" <[email protected]>
>> Subject: Re: FaceRobot
>>
>>   given the insidious behaviour of FaceRobot, this should really be
>> given some thought for the future.
>>
>> In every studio I went since FaceRobot exists, it has been perceived as
>> something akin to a virus, spontaneously messing around and infiltrating
>> production scenes. Every single production, some time is spent to keep it
>> out reliably and do some housekeeping after it reared its ugly head. I
>> think many people don’t want anything to do with it because of this. It’s
>> the obnoxious child that everyone dislikes.
>> Surely it could be taught more appropriate out of the box behaviour?
>>
>> I mean, if ICE was acting like that, people would be on the barricades,
>> raiding what’s left of Softimage headquarters.
>>
>>
>>  *From:* gareth bell <[email protected]>
>> *Sent:* Sunday, October 27, 2013 7:40 PM
>> *To:* [email protected]
>> *Subject:* RE: FaceRobot
>>
>>  oh - and that can be scripted....
>>
>> Application.DisableFaceRobot()
>>
>>
>>  ------------------------------
>> From: [email protected]
>> To: [email protected]
>> Subject: RE: FaceRobot
>> Date: Sun, 27 Oct 2013 18:20:06 +0000
>>
>> Yeah we've had this before. Normally just disabling facerobot (whilst
>> switched to softimage layout) and then saving (probably a new version is
>> safer) tends to get rid of it. Also try unloading it in your workgroups and
>> deleting the custom property too.
>>
>>
>>  ------------------------------
>> Date: Sat, 26 Oct 2013 17:48:08 -0400
>> Subject: Re: FaceRobot
>> From: [email protected]
>> To: [email protected]
>>
>> Don't you have to disable Face Robot in the scene?
>>
>> http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15241146&linkID=12544120
>>
>>
>> On Sat, Oct 26, 2013 at 5:31 PM, Michael Heberlein <
>> [email protected]> wrote:
>>
>> If deleting the property is enough, you could do this in an
>> "siOnBeginSceneSave[As]" event.
>> Am 26.10.2013 21:06 schrieb "Ognjen Vukovic" <[email protected]>:
>>
>>  Hi Philipp,
>>
>> Not having much luck, the number of scenes is already in the triple
>> digits so maybe some automation would solve everything but i have to take
>> into account that the deadline is in three days so i think it would be to
>> risky
>> now to try anything, i contemplated seriously deleting it from disk while
>> the project was running but im going to wait a couple more days and nuke it
>> from orbit the day we hand over the final.
>>
>> Ogi.
>>
>>
>> On Sat, Oct 26, 2013 at 8:47 PM, philipp seis <[email protected]> wrote:
>>
>> hello Ognjen...yup thats nasty. Could you fix it already ? If not: We
>> batched all infected scenes: opening it, disabling facerobot by deleting
>> the facerobot custom property, saving and closing it. voila. I recall, that
>> my first approach was also fiddeling with the workgroup, but with not much
>> success. Good luck !
>>
>>
>> 2013/10/26 Ognjen Vukovic <[email protected]>
>>
>> I was considering it but we are in the middle of a project, what are the
>> chances it will botch something up?
>>
>>
>> On Sat, Oct 26, 2013 at 6:16 PM, Luc-Eric Rousseau 
>> <[email protected]>wrote:
>>
>> Try deleting the face robot workgroup from.disk
>> Le 2013-10-26 07:40, "Ognjen Vukovic" <[email protected]> a écrit :
>>
>>   Is there a way to remove face Robot from a work-group and generally
>> from existence?
>>
>> We are having a awesome time as someone in the early phases of the
>> project had it open somewhere in their scene and now it has reared its ugly
>> tentacles into the whole project, literally every model, scene and project
>> have been infected, in all this chaos i am sure i even saw it initialize
>> once when someone opened up after effects...
>>
>> Is there a way to exorcise face robot from this project without offering
>> a sacrifice to Cthulhu?
>>
>> Thanks in advance,
>> Ogi.
>>
>>
>>
>>
>>
>>
>>
>>
>>
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>

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